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    Solutions of Continuous-Time Preview Two-Player Differential Games

    Source: Journal of Dynamic Systems, Measurement, and Control:;1999:;volume( 121 ):;issue: 002::page 326
    Author:
    Wen-Hou Ma
    ,
    Huei Peng
    DOI: 10.1115/1.2802477
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The continuous-time two-player preview game problems are studied in this paper. A preview game problem is formulated when the input signals generated by one of the two players are delayed (e.g., by actuator dynamics), and are previewed by the other player. In accordance with the control terminology, these two players are referred to as the control player and the disturbance player, respectively. Both control-advantaged and disturbance-advantaged game solutions are presented. When the solution of an infinite horizon problem exists, the response of the closed-loop system can be analyzed in the frequency domain. A vehicle handling problem is used as an example for the analysis. It is shown that the preview action of the advantaged player effectively reduces the authority of the disadvantaged player, and results in significantly improved performance compared with feedback-only game algorithms.
    keyword(s): Dynamics (Mechanics) , Actuators , Algorithms , Vehicles , Closed loop systems , Feedback AND Signals ,
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      Solutions of Continuous-Time Preview Two-Player Differential Games

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    http://yetl.yabesh.ir/yetl1/handle/yetl/121925
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    • Journal of Dynamic Systems, Measurement, and Control

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    contributor authorWen-Hou Ma
    contributor authorHuei Peng
    date accessioned2017-05-08T23:59:15Z
    date available2017-05-08T23:59:15Z
    date copyrightJune, 1999
    date issued1999
    identifier issn0022-0434
    identifier otherJDSMAA-26255#326_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/121925
    description abstractThe continuous-time two-player preview game problems are studied in this paper. A preview game problem is formulated when the input signals generated by one of the two players are delayed (e.g., by actuator dynamics), and are previewed by the other player. In accordance with the control terminology, these two players are referred to as the control player and the disturbance player, respectively. Both control-advantaged and disturbance-advantaged game solutions are presented. When the solution of an infinite horizon problem exists, the response of the closed-loop system can be analyzed in the frequency domain. A vehicle handling problem is used as an example for the analysis. It is shown that the preview action of the advantaged player effectively reduces the authority of the disadvantaged player, and results in significantly improved performance compared with feedback-only game algorithms.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleSolutions of Continuous-Time Preview Two-Player Differential Games
    typeJournal Paper
    journal volume121
    journal issue2
    journal titleJournal of Dynamic Systems, Measurement, and Control
    identifier doi10.1115/1.2802477
    journal fristpage326
    journal lastpage331
    identifier eissn1528-9028
    keywordsDynamics (Mechanics)
    keywordsActuators
    keywordsAlgorithms
    keywordsVehicles
    keywordsClosed loop systems
    keywordsFeedback AND Signals
    treeJournal of Dynamic Systems, Measurement, and Control:;1999:;volume( 121 ):;issue: 002
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian