Geometry-Based Thick Origami SimulationSource: Journal of Mechanical Design:;2020:;volume( 143 ):;issue: 006::page 061701-1Author:Kwok, Tsz-Ho
DOI: 10.1115/1.4048744Publisher: The American Society of Mechanical Engineers (ASME)
Abstract: Origami is the art of creating a three-dimensional (3D) shape by folding paper. It has drawn much attention from researchers, and the designs that origami has inspired are used in various engineering applications. Most of these designs are based on familiar origami patterns and their known deformations, but origami patterns were originally intended for materials of near-zero thickness, primarily paper. To use the designs in engineering applications, it is necessary to simulate origami in a way that enables designers to explore and understand the designs while taking the thickness of the material to be folded into account. Because origami is primarily a problem in geometric design, this paper develops a geometric simulation for thick origami. The actuation, constraints, and assignment of mountain and valley folds in origami are also incorporated into the geometric formulation. The experimental results show that the proposed method is efficient and accurate. The method can successfully simulate a flat-foldable degree-four vertex, two different action origami, the bistable property of a waterbomb base, and the elasticity of non-rigid origami panels.
|
Collections
Show full item record
| contributor author | Kwok, Tsz-Ho | |
| date accessioned | 2022-02-05T21:47:02Z | |
| date available | 2022-02-05T21:47:02Z | |
| date copyright | 11/17/2020 12:00:00 AM | |
| date issued | 2020 | |
| identifier issn | 1050-0472 | |
| identifier other | md_143_6_061701.pdf | |
| identifier uri | http://yetl.yabesh.ir/yetl1/handle/yetl/4276332 | |
| description abstract | Origami is the art of creating a three-dimensional (3D) shape by folding paper. It has drawn much attention from researchers, and the designs that origami has inspired are used in various engineering applications. Most of these designs are based on familiar origami patterns and their known deformations, but origami patterns were originally intended for materials of near-zero thickness, primarily paper. To use the designs in engineering applications, it is necessary to simulate origami in a way that enables designers to explore and understand the designs while taking the thickness of the material to be folded into account. Because origami is primarily a problem in geometric design, this paper develops a geometric simulation for thick origami. The actuation, constraints, and assignment of mountain and valley folds in origami are also incorporated into the geometric formulation. The experimental results show that the proposed method is efficient and accurate. The method can successfully simulate a flat-foldable degree-four vertex, two different action origami, the bistable property of a waterbomb base, and the elasticity of non-rigid origami panels. | |
| publisher | The American Society of Mechanical Engineers (ASME) | |
| title | Geometry-Based Thick Origami Simulation | |
| type | Journal Paper | |
| journal volume | 143 | |
| journal issue | 6 | |
| journal title | Journal of Mechanical Design | |
| identifier doi | 10.1115/1.4048744 | |
| journal fristpage | 061701-1 | |
| journal lastpage | 061701-11 | |
| page | 11 | |
| tree | Journal of Mechanical Design:;2020:;volume( 143 ):;issue: 006 | |
| contenttype | Fulltext |