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contributor authorKwok, Tsz-Ho
date accessioned2022-02-05T21:47:02Z
date available2022-02-05T21:47:02Z
date copyright11/17/2020 12:00:00 AM
date issued2020
identifier issn1050-0472
identifier othermd_143_6_061701.pdf
identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4276332
description abstractOrigami is the art of creating a three-dimensional (3D) shape by folding paper. It has drawn much attention from researchers, and the designs that origami has inspired are used in various engineering applications. Most of these designs are based on familiar origami patterns and their known deformations, but origami patterns were originally intended for materials of near-zero thickness, primarily paper. To use the designs in engineering applications, it is necessary to simulate origami in a way that enables designers to explore and understand the designs while taking the thickness of the material to be folded into account. Because origami is primarily a problem in geometric design, this paper develops a geometric simulation for thick origami. The actuation, constraints, and assignment of mountain and valley folds in origami are also incorporated into the geometric formulation. The experimental results show that the proposed method is efficient and accurate. The method can successfully simulate a flat-foldable degree-four vertex, two different action origami, the bistable property of a waterbomb base, and the elasticity of non-rigid origami panels.
publisherThe American Society of Mechanical Engineers (ASME)
titleGeometry-Based Thick Origami Simulation
typeJournal Paper
journal volume143
journal issue6
journal titleJournal of Mechanical Design
identifier doi10.1115/1.4048744
journal fristpage061701-1
journal lastpage061701-11
page11
treeJournal of Mechanical Design:;2020:;volume( 143 ):;issue: 006
contenttypeFulltext


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