YaBeSH Engineering and Technology Library

    • Journals
    • PaperQuest
    • YSE Standards
    • YaBeSH
    • Login
    View Item 
    •   YE&T Library
    • ASME
    • Journal of Computing and Information Science in Engineering
    • View Item
    •   YE&T Library
    • ASME
    • Journal of Computing and Information Science in Engineering
    • View Item
    • All Fields
    • Source Title
    • Year
    • Publisher
    • Title
    • Subject
    • Author
    • DOI
    • ISBN
    Advanced Search
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Archive

    Improved Skeleton Tracking by Duplex Kinects: A Practical Approach for Real Time Applications

    Source: Journal of Computing and Information Science in Engineering:;2013:;volume( 013 ):;issue: 004::page 41007
    Author:
    Yeung, Kwok
    ,
    Kwok, Tsz
    ,
    Wang, Charlie C. L.
    DOI: 10.1115/1.4025404
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Recent development of perframe motion extraction method can generate the skeleton of human motion in realtime with the help of RGBD cameras such as Kinect. This leads to an economic device to provide human motion as input for realtime applications. As generated by a singleview image plus depth information, the extracted skeleton usually has problems of unwanted vibration, bonelength variation, selfocclusion, etc. This paper presents an approach to overcome these problems by synthesizing the skeletons generated by duplex Kinects, which capture the human motion in different views. The major technical difficulty of this synthesis comes from the inconsistency of two skeletons. Our algorithm is formulated under the constrained optimization framework by using the bonelengths as hard constraints and the tradeoff between inconsistent joint positions as soft constraints. Schemes are developed to detect and reposition the problematic joints generated by perframe method from duplex Kinects. As a result, we develop an easy, cheap and fast approach that can improve the skeleton of human motion at an average speed of 5 ms per frame.
    • Download: (3.523Mb)
    • Show Full MetaData Hide Full MetaData
    • Get RIS
    • Item Order
    • Go To Publisher
    • Price: 5000 Rial
    • Statistics

      Improved Skeleton Tracking by Duplex Kinects: A Practical Approach for Real Time Applications

    URI
    http://yetl.yabesh.ir/yetl1/handle/yetl/151245
    Collections
    • Journal of Computing and Information Science in Engineering

    Show full item record

    contributor authorYeung, Kwok
    contributor authorKwok, Tsz
    contributor authorWang, Charlie C. L.
    date accessioned2017-05-09T00:57:13Z
    date available2017-05-09T00:57:13Z
    date issued2013
    identifier issn1530-9827
    identifier otherjcise_013_04_041007.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/151245
    description abstractRecent development of perframe motion extraction method can generate the skeleton of human motion in realtime with the help of RGBD cameras such as Kinect. This leads to an economic device to provide human motion as input for realtime applications. As generated by a singleview image plus depth information, the extracted skeleton usually has problems of unwanted vibration, bonelength variation, selfocclusion, etc. This paper presents an approach to overcome these problems by synthesizing the skeletons generated by duplex Kinects, which capture the human motion in different views. The major technical difficulty of this synthesis comes from the inconsistency of two skeletons. Our algorithm is formulated under the constrained optimization framework by using the bonelengths as hard constraints and the tradeoff between inconsistent joint positions as soft constraints. Schemes are developed to detect and reposition the problematic joints generated by perframe method from duplex Kinects. As a result, we develop an easy, cheap and fast approach that can improve the skeleton of human motion at an average speed of 5 ms per frame.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleImproved Skeleton Tracking by Duplex Kinects: A Practical Approach for Real Time Applications
    typeJournal Paper
    journal volume13
    journal issue4
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.4025404
    journal fristpage41007
    journal lastpage41007
    identifier eissn1530-9827
    treeJournal of Computing and Information Science in Engineering:;2013:;volume( 013 ):;issue: 004
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian
     
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian