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    A Process for Design, Verification, Validation, and Manufacture of Medical Devices Using Immersive VR Environments

    Source: Journal of Medical Devices:;2010:;volume( 004 ):;issue: 004::page 45002
    Author:
    Daniel F. Keefe
    ,
    Fotis Sotiropoulos
    ,
    Victoria Interrante
    ,
    H. Birali Runesha
    ,
    Dane Coffey
    ,
    Molly Staker
    ,
    Iman Borazjani
    ,
    Nancy Rowe
    ,
    Arthur Erdman
    ,
    Trung Le
    ,
    Chi-Lun Lin
    ,
    Yi Sun
    DOI: 10.1115/1.4002561
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: This paper presents a framework and detailed vision for using immersive virtual reality (VR) environments to improve the design, verification, validation, and manufacture of medical devices. Major advances in medical device design and manufacture currently require extensive and expensive product cycles that include animal and clinical trials. The current design process limits opportunities to thoroughly understand and refine current designs and to explore new high-risk, high-payoff designs. For the past 4 years, our interdisciplinary research group has been working toward developing strategies to dramatically increase the role of simulation in medical device engineering, including linking simulations with visualization and interactive design. Although this vision aligns nicely with the stated goals of the FDA and the increasingly important role that simulation plays in engineering, manufacturing, and science today, the interdisciplinary expertise needed to realize a simulation-based visual design environment for real-world medical device design problems makes implementing (and even generating a system-level design for) such a system extremely challenging. In this paper, we present our vision for a new process of simulation-based medical device engineering and the impact it can have within the field. We also present our experiences developing the initial components of a framework to realize this vision and applying them to improve the design of replacement mechanical heart valves. Relative to commercial software packages and other systems used in engineering research, the vision and framework described are unique in the combined emphasis on 3D user interfaces, ensemble visualization, and incorporating state-of-the-art custom computational fluid dynamics codes. We believe that this holistic conception of simulation-based engineering, including abilities to not just simulate with unprecedented accuracy but also to visualize and interact with simulation results, is critical to making simulation-based engineering practical as a tool for major innovation in medical devices. Beyond the medical device arena, the framework and strategies described may well generalize to simulation-based engineering processes in other domains that also involve simulating, visualizing, and interacting with data that describe spatially complex time-varying phenomena.
    keyword(s): Design , Engineering simulation , Medical devices , Simulation , Visualization , Project tasks , Phase interfaces AND Valves ,
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      A Process for Design, Verification, Validation, and Manufacture of Medical Devices Using Immersive VR Environments

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    http://yetl.yabesh.ir/yetl1/handle/yetl/144365
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    contributor authorDaniel F. Keefe
    contributor authorFotis Sotiropoulos
    contributor authorVictoria Interrante
    contributor authorH. Birali Runesha
    contributor authorDane Coffey
    contributor authorMolly Staker
    contributor authorIman Borazjani
    contributor authorNancy Rowe
    contributor authorArthur Erdman
    contributor authorTrung Le
    contributor authorChi-Lun Lin
    contributor authorYi Sun
    date accessioned2017-05-09T00:39:56Z
    date available2017-05-09T00:39:56Z
    date copyrightDecember, 2010
    date issued2010
    identifier issn1932-6181
    identifier otherJMDOA4-28014#045002_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/144365
    description abstractThis paper presents a framework and detailed vision for using immersive virtual reality (VR) environments to improve the design, verification, validation, and manufacture of medical devices. Major advances in medical device design and manufacture currently require extensive and expensive product cycles that include animal and clinical trials. The current design process limits opportunities to thoroughly understand and refine current designs and to explore new high-risk, high-payoff designs. For the past 4 years, our interdisciplinary research group has been working toward developing strategies to dramatically increase the role of simulation in medical device engineering, including linking simulations with visualization and interactive design. Although this vision aligns nicely with the stated goals of the FDA and the increasingly important role that simulation plays in engineering, manufacturing, and science today, the interdisciplinary expertise needed to realize a simulation-based visual design environment for real-world medical device design problems makes implementing (and even generating a system-level design for) such a system extremely challenging. In this paper, we present our vision for a new process of simulation-based medical device engineering and the impact it can have within the field. We also present our experiences developing the initial components of a framework to realize this vision and applying them to improve the design of replacement mechanical heart valves. Relative to commercial software packages and other systems used in engineering research, the vision and framework described are unique in the combined emphasis on 3D user interfaces, ensemble visualization, and incorporating state-of-the-art custom computational fluid dynamics codes. We believe that this holistic conception of simulation-based engineering, including abilities to not just simulate with unprecedented accuracy but also to visualize and interact with simulation results, is critical to making simulation-based engineering practical as a tool for major innovation in medical devices. Beyond the medical device arena, the framework and strategies described may well generalize to simulation-based engineering processes in other domains that also involve simulating, visualizing, and interacting with data that describe spatially complex time-varying phenomena.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleA Process for Design, Verification, Validation, and Manufacture of Medical Devices Using Immersive VR Environments
    typeJournal Paper
    journal volume4
    journal issue4
    journal titleJournal of Medical Devices
    identifier doi10.1115/1.4002561
    journal fristpage45002
    identifier eissn1932-619X
    keywordsDesign
    keywordsEngineering simulation
    keywordsMedical devices
    keywordsSimulation
    keywordsVisualization
    keywordsProject tasks
    keywordsPhase interfaces AND Valves
    treeJournal of Medical Devices:;2010:;volume( 004 ):;issue: 004
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
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