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    An Efficient Multibody Divide and Conquer Algorithm and Implementation

    Source: Journal of Computational and Nonlinear Dynamics:;2009:;volume( 004 ):;issue: 002::page 21004
    Author:
    James H. Critchley
    ,
    Kurt S. Anderson
    ,
    Adarsh Binani
    DOI: 10.1115/1.3079823
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: A new and efficient form of Featherstone’s multibody divide and conquer algorithm (DCA) is presented and evaluated. The DCA was the first algorithm to achieve theoretically the optimal logarithmic time complexity with a theoretical minimum of parallel computer resources for general problems of multibody dynamics; however, the DCA is extremely inefficient in the presence of small to modest parallel computers. This alternative efficient DCA (DCAe) approach demonstrates that large DCA subsystems can be constructed using fast sequential techniques to realize a substantial increase in speed. The usefulness of the DCAe is directly demonstrated in an application to a four processor workstation and compared with the results from the original DCA and a fast sequential recursive method. Previously the DCA was a tool intended for a future generation of parallel computers; this enhanced version delivers practical and competitive performance with the parallel computers of today.
    keyword(s): Algorithms , Equations AND Chain ,
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      An Efficient Multibody Divide and Conquer Algorithm and Implementation

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    http://yetl.yabesh.ir/yetl1/handle/yetl/140081
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    contributor authorJames H. Critchley
    contributor authorKurt S. Anderson
    contributor authorAdarsh Binani
    date accessioned2017-05-09T00:31:54Z
    date available2017-05-09T00:31:54Z
    date copyrightApril, 2009
    date issued2009
    identifier issn1555-1415
    identifier otherJCNDDM-25676#021004_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/140081
    description abstractA new and efficient form of Featherstone’s multibody divide and conquer algorithm (DCA) is presented and evaluated. The DCA was the first algorithm to achieve theoretically the optimal logarithmic time complexity with a theoretical minimum of parallel computer resources for general problems of multibody dynamics; however, the DCA is extremely inefficient in the presence of small to modest parallel computers. This alternative efficient DCA (DCAe) approach demonstrates that large DCA subsystems can be constructed using fast sequential techniques to realize a substantial increase in speed. The usefulness of the DCAe is directly demonstrated in an application to a four processor workstation and compared with the results from the original DCA and a fast sequential recursive method. Previously the DCA was a tool intended for a future generation of parallel computers; this enhanced version delivers practical and competitive performance with the parallel computers of today.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleAn Efficient Multibody Divide and Conquer Algorithm and Implementation
    typeJournal Paper
    journal volume4
    journal issue2
    journal titleJournal of Computational and Nonlinear Dynamics
    identifier doi10.1115/1.3079823
    journal fristpage21004
    identifier eissn1555-1423
    keywordsAlgorithms
    keywordsEquations AND Chain
    treeJournal of Computational and Nonlinear Dynamics:;2009:;volume( 004 ):;issue: 002
    contenttypeFulltext
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