YaBeSH Engineering and Technology Library

    • Journals
    • PaperQuest
    • YSE Standards
    • YaBeSH
    • Login
    View Item 
    •   YE&T Library
    • ASME
    • Journal of Mechanical Design
    • View Item
    •   YE&T Library
    • ASME
    • Journal of Mechanical Design
    • View Item
    • All Fields
    • Source Title
    • Year
    • Publisher
    • Title
    • Subject
    • Author
    • DOI
    • ISBN
    Advanced Search
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Archive

    Discrete Event Simulation Implemented in a Virtual Environment

    Source: Journal of Mechanical Design:;2003:;volume( 125 ):;issue: 003::page 428
    Author:
    Jason Kelsick
    ,
    Lori Buhr
    ,
    Cheryl Moller
    ,
    Judy M. Vance
    DOI: 10.1115/1.1587745
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Virtual reality (VR) technology provides a human-computer interface that allows participants to interact naturally with digital objects which are represented as three-dimensional images that occupy positions in a three-dimensional world. Related to problems of engineering design and manufacturing, this new technology offers engineers the ability to work with computer models in a three-dimensional, immersive environment. This paper describes a virtual reality application where the results of a discrete event simulation of a manufacturing cell are integrated with a virtual model of the cell to produce a virtual environment. The program described in this paper, the VRFactory, combines results from a commercial discrete event simulation program, SLAM II, with a virtual environment. This allows the user to investigate, using three-dimensional computer models, how various changes to the manufacturing cell affect part production. This investigation is performed while immersed in a computer-generated three-dimensional representation of the cell. Existing discrete event programming software allows only two-dimensional views of the factory as the parts progress through the simulation. Parts are shown only as primitive geometric shapes on the computer monitor and instantaneously move from one station to the next. The virtual environment implementation of the SLAM II results allows users to experience the simulation in a fully immersive three-dimensional digital environment. The virtual environment used here is a CAVE™-like projection screen-based facility called the C2, which is located at Iowa State University. This paper describes the creation of the VR model of the manufacturing cell, the animation of the environment and the implementation of the results of the discrete event simulation.
    keyword(s): Simulation , Virtual environments , Manufacturing , Computer software , Engineering simulation , Computer programming , Machinery AND Virtual reality ,
    • Download: (237.3Kb)
    • Show Full MetaData Hide Full MetaData
    • Get RIS
    • Item Order
    • Go To Publisher
    • Price: 5000 Rial
    • Statistics

      Discrete Event Simulation Implemented in a Virtual Environment

    URI
    http://yetl.yabesh.ir/yetl1/handle/yetl/128798
    Collections
    • Journal of Mechanical Design

    Show full item record

    contributor authorJason Kelsick
    contributor authorLori Buhr
    contributor authorCheryl Moller
    contributor authorJudy M. Vance
    date accessioned2017-05-09T00:10:56Z
    date available2017-05-09T00:10:56Z
    date copyrightSeptember, 2003
    date issued2003
    identifier issn1050-0472
    identifier otherJMDEDB-27757#428_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/128798
    description abstractVirtual reality (VR) technology provides a human-computer interface that allows participants to interact naturally with digital objects which are represented as three-dimensional images that occupy positions in a three-dimensional world. Related to problems of engineering design and manufacturing, this new technology offers engineers the ability to work with computer models in a three-dimensional, immersive environment. This paper describes a virtual reality application where the results of a discrete event simulation of a manufacturing cell are integrated with a virtual model of the cell to produce a virtual environment. The program described in this paper, the VRFactory, combines results from a commercial discrete event simulation program, SLAM II, with a virtual environment. This allows the user to investigate, using three-dimensional computer models, how various changes to the manufacturing cell affect part production. This investigation is performed while immersed in a computer-generated three-dimensional representation of the cell. Existing discrete event programming software allows only two-dimensional views of the factory as the parts progress through the simulation. Parts are shown only as primitive geometric shapes on the computer monitor and instantaneously move from one station to the next. The virtual environment implementation of the SLAM II results allows users to experience the simulation in a fully immersive three-dimensional digital environment. The virtual environment used here is a CAVE™-like projection screen-based facility called the C2, which is located at Iowa State University. This paper describes the creation of the VR model of the manufacturing cell, the animation of the environment and the implementation of the results of the discrete event simulation.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleDiscrete Event Simulation Implemented in a Virtual Environment
    typeJournal Paper
    journal volume125
    journal issue3
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.1587745
    journal fristpage428
    journal lastpage433
    identifier eissn1528-9001
    keywordsSimulation
    keywordsVirtual environments
    keywordsManufacturing
    keywordsComputer software
    keywordsEngineering simulation
    keywordsComputer programming
    keywordsMachinery AND Virtual reality
    treeJournal of Mechanical Design:;2003:;volume( 125 ):;issue: 003
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian
     
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian