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contributor authorJason Kelsick
contributor authorLori Buhr
contributor authorCheryl Moller
contributor authorJudy M. Vance
date accessioned2017-05-09T00:10:56Z
date available2017-05-09T00:10:56Z
date copyrightSeptember, 2003
date issued2003
identifier issn1050-0472
identifier otherJMDEDB-27757#428_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/128798
description abstractVirtual reality (VR) technology provides a human-computer interface that allows participants to interact naturally with digital objects which are represented as three-dimensional images that occupy positions in a three-dimensional world. Related to problems of engineering design and manufacturing, this new technology offers engineers the ability to work with computer models in a three-dimensional, immersive environment. This paper describes a virtual reality application where the results of a discrete event simulation of a manufacturing cell are integrated with a virtual model of the cell to produce a virtual environment. The program described in this paper, the VRFactory, combines results from a commercial discrete event simulation program, SLAM II, with a virtual environment. This allows the user to investigate, using three-dimensional computer models, how various changes to the manufacturing cell affect part production. This investigation is performed while immersed in a computer-generated three-dimensional representation of the cell. Existing discrete event programming software allows only two-dimensional views of the factory as the parts progress through the simulation. Parts are shown only as primitive geometric shapes on the computer monitor and instantaneously move from one station to the next. The virtual environment implementation of the SLAM II results allows users to experience the simulation in a fully immersive three-dimensional digital environment. The virtual environment used here is a CAVE™-like projection screen-based facility called the C2, which is located at Iowa State University. This paper describes the creation of the VR model of the manufacturing cell, the animation of the environment and the implementation of the results of the discrete event simulation.
publisherThe American Society of Mechanical Engineers (ASME)
titleDiscrete Event Simulation Implemented in a Virtual Environment
typeJournal Paper
journal volume125
journal issue3
journal titleJournal of Mechanical Design
identifier doi10.1115/1.1587745
journal fristpage428
journal lastpage433
identifier eissn1528-9001
keywordsSimulation
keywordsVirtual environments
keywordsManufacturing
keywordsComputer software
keywordsEngineering simulation
keywordsComputer programming
keywordsMachinery AND Virtual reality
treeJournal of Mechanical Design:;2003:;volume( 125 ):;issue: 003
contenttypeFulltext


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