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    Simulation of Rough, Elastic Contacts

    Source: Journal of Applied Mechanics:;1997:;volume( 064 ):;issue: 002::page 361
    Author:
    J. J. Kalker
    ,
    F. M. Dekking
    ,
    E. A. H. Vollebregt
    DOI: 10.1115/1.2787315
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Frictionless rough contact problems have been studied in great detail by J. A. Greenwood and his co-workers. The only thing that actually seems missing is a simulated figure of the real contact between two rough bodies. Such a figure will be provided. Frictional rough elastic contact, on the other hand, seems to be terra incognita, and we intend to explore it. We will use two-dimensional rough bodies, because then we can simulate many asperities, and also because three-dimensional does not differ very much from two-dimensional in frictional contact, while finally the figures resulting from two-dimensional are clearer and more transparent as well as more realistic. On the other hand, two-dimensional calculations yield only qualitative results; for quantitative results one needs three-dimensional computations.
    keyword(s): Simulation , Surface roughness , Computation AND Transparency ,
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      Simulation of Rough, Elastic Contacts

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    http://yetl.yabesh.ir/yetl1/handle/yetl/118209
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    contributor authorJ. J. Kalker
    contributor authorF. M. Dekking
    contributor authorE. A. H. Vollebregt
    date accessioned2017-05-08T23:52:34Z
    date available2017-05-08T23:52:34Z
    date copyrightJune, 1997
    date issued1997
    identifier issn0021-8936
    identifier otherJAMCAV-26412#361_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/118209
    description abstractFrictionless rough contact problems have been studied in great detail by J. A. Greenwood and his co-workers. The only thing that actually seems missing is a simulated figure of the real contact between two rough bodies. Such a figure will be provided. Frictional rough elastic contact, on the other hand, seems to be terra incognita, and we intend to explore it. We will use two-dimensional rough bodies, because then we can simulate many asperities, and also because three-dimensional does not differ very much from two-dimensional in frictional contact, while finally the figures resulting from two-dimensional are clearer and more transparent as well as more realistic. On the other hand, two-dimensional calculations yield only qualitative results; for quantitative results one needs three-dimensional computations.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleSimulation of Rough, Elastic Contacts
    typeJournal Paper
    journal volume64
    journal issue2
    journal titleJournal of Applied Mechanics
    identifier doi10.1115/1.2787315
    journal fristpage361
    journal lastpage368
    identifier eissn1528-9036
    keywordsSimulation
    keywordsSurface roughness
    keywordsComputation AND Transparency
    treeJournal of Applied Mechanics:;1997:;volume( 064 ):;issue: 002
    contenttypeFulltext
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