YaBeSH Engineering and Technology Library

    • Journals
    • PaperQuest
    • YSE Standards
    • YaBeSH
    • Login
    View Item 
    •   YE&T Library
    • ASME
    • Journal of Mechanical Design
    • View Item
    •   YE&T Library
    • ASME
    • Journal of Mechanical Design
    • View Item
    • All Fields
    • Source Title
    • Year
    • Publisher
    • Title
    • Subject
    • Author
    • DOI
    • ISBN
    Advanced Search
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Archive

    On the Skeleton of Simple CSG Objects

    Source: Journal of Mechanical Design:;1993:;volume( 115 ):;issue: 001::page 87
    Author:
    D. Dutta
    ,
    C. M. Hoffmann
    DOI: 10.1115/1.2919330
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The skeleton (medial-axis surface) of an object is the locus of all points in the object’s interior that have equal minimum distance from at least two distinct parts of the boundary. The skeleton can be used in blending, motion planning, medical tomography, computer vision, and in mesh generation. We discuss some simple but frequently encountered shape elements of the skeleton of CSG objects, and investigate properties of trimming surfaces delimiting the faces of skeletons.
    keyword(s): Motion , Materials properties , Computers , Mesh generation AND Shapes ,
    • Download: (1.311Mb)
    • Show Full MetaData Hide Full MetaData
    • Get RIS
    • Item Order
    • Go To Publisher
    • Price: 5000 Rial
    • Statistics

      On the Skeleton of Simple CSG Objects

    URI
    http://yetl.yabesh.ir/yetl1/handle/yetl/112433
    Collections
    • Journal of Mechanical Design

    Show full item record

    contributor authorD. Dutta
    contributor authorC. M. Hoffmann
    date accessioned2017-05-08T23:42:10Z
    date available2017-05-08T23:42:10Z
    date copyrightMarch, 1993
    date issued1993
    identifier issn1050-0472
    identifier otherJMDEDB-27604#87_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/112433
    description abstractThe skeleton (medial-axis surface) of an object is the locus of all points in the object’s interior that have equal minimum distance from at least two distinct parts of the boundary. The skeleton can be used in blending, motion planning, medical tomography, computer vision, and in mesh generation. We discuss some simple but frequently encountered shape elements of the skeleton of CSG objects, and investigate properties of trimming surfaces delimiting the faces of skeletons.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleOn the Skeleton of Simple CSG Objects
    typeJournal Paper
    journal volume115
    journal issue1
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.2919330
    journal fristpage87
    journal lastpage94
    identifier eissn1528-9001
    keywordsMotion
    keywordsMaterials properties
    keywordsComputers
    keywordsMesh generation AND Shapes
    treeJournal of Mechanical Design:;1993:;volume( 115 ):;issue: 001
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian
     
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian