contributor author | Chen-Min Li | |
contributor author | I.-Cheng Yeh | |
contributor author | Shin-Feng Chen | |
contributor author | Tusang-Yuan Chiang | |
contributor author | Li-Chuan Lien | |
date accessioned | 2017-05-08T21:20:55Z | |
date available | 2017-05-08T21:20:55Z | |
date copyright | October 2008 | |
date issued | 2008 | |
identifier other | %28asce%291052-3928%282008%29134%3A4%28335%29.pdf | |
identifier uri | http://yetl.yabesh.ir/yetl/handle/yetl/47938 | |
description abstract | This research builds a virtual reality learning system for the digital terrain model surveying practice based on the triangular irregular network (TIN). The proposed system offers students an interactive, individual, three-dimensional, measurable, immediate feedback learning process. The system operating procedure is divided into five operations: (1) selecting topographical control points; (2) TIN editing; (3) evaluating errors; (4) analyzing errors; and (5) demonstrating performance. Students are able to carry out selecting the topographical control points and editing TIN under the virtual reality environment as if they implemented these surveying operations in the field. In addition, the magnitude and distribution of elevation errors can be recognized immediately after these operations are completed. Therefore, students have immediate feedback. After using the system in real practice courses, significant effects were found between the experimental set and contrast set. | |
publisher | American Society of Civil Engineers | |
title | Virtual Reality Learning System for Digital Terrain Model Surveying Practice | |
type | Journal Paper | |
journal volume | 134 | |
journal issue | 4 | |
journal title | Journal of Professional Issues in Engineering Education and Practice | |
identifier doi | 10.1061/(ASCE)1052-3928(2008)134:4(335) | |
tree | Journal of Professional Issues in Engineering Education and Practice:;2008:;Volume ( 134 ):;issue: 004 | |
contenttype | Fulltext | |