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contributor authorChen-Min Li
contributor authorI.-Cheng Yeh
contributor authorShin-Feng Chen
contributor authorTusang-Yuan Chiang
contributor authorLi-Chuan Lien
date accessioned2017-05-08T21:20:55Z
date available2017-05-08T21:20:55Z
date copyrightOctober 2008
date issued2008
identifier other%28asce%291052-3928%282008%29134%3A4%28335%29.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/47938
description abstractThis research builds a virtual reality learning system for the digital terrain model surveying practice based on the triangular irregular network (TIN). The proposed system offers students an interactive, individual, three-dimensional, measurable, immediate feedback learning process. The system operating procedure is divided into five operations: (1) selecting topographical control points; (2) TIN editing; (3) evaluating errors; (4) analyzing errors; and (5) demonstrating performance. Students are able to carry out selecting the topographical control points and editing TIN under the virtual reality environment as if they implemented these surveying operations in the field. In addition, the magnitude and distribution of elevation errors can be recognized immediately after these operations are completed. Therefore, students have immediate feedback. After using the system in real practice courses, significant effects were found between the experimental set and contrast set.
publisherAmerican Society of Civil Engineers
titleVirtual Reality Learning System for Digital Terrain Model Surveying Practice
typeJournal Paper
journal volume134
journal issue4
journal titleJournal of Professional Issues in Engineering Education and Practice
identifier doi10.1061/(ASCE)1052-3928(2008)134:4(335)
treeJournal of Professional Issues in Engineering Education and Practice:;2008:;Volume ( 134 ):;issue: 004
contenttypeFulltext


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