contributor author | Amir H. Behzadan | |
contributor author | Vineet R. Kamat | |
date accessioned | 2017-05-08T21:13:35Z | |
date available | 2017-05-08T21:13:35Z | |
date copyright | November 2009 | |
date issued | 2009 | |
identifier other | %28asce%290887-3801%282009%2923%3A6%28405%29.pdf | |
identifier uri | http://yetl.yabesh.ir/yetl/handle/yetl/43443 | |
description abstract | Three-dimensional (3D) visualization is an effective tool for communicating, verifying, and validating the results of a simulated operation. Traditional visualization tools used for this purpose are typically based on the paradigm of virtual reality. Augmented reality (AR) is a relatively newer visualization paradigm whose engineering applications have been explored by a limited number of researchers. In this paper, the problem of generating smooth and continuous AR animations from the results of running discrete event simulation models and a general purpose methodology to overcome this challenge are discussed. The structure of an AR animation authoring language developed by the writers to create a logical link between a running simulation model and its corresponding 3D visualization in AR is described. In order to validate the functionality and effectiveness of the designed methods and animation language, an AR-based visualization application was developed and the designed algorithms were successfully tested using different simulation scenarios of varying visual and operational complexity. | |
publisher | American Society of Civil Engineers | |
title | Automated Generation of Operations Level Construction Animations in Outdoor Augmented Reality | |
type | Journal Paper | |
journal volume | 23 | |
journal issue | 6 | |
journal title | Journal of Computing in Civil Engineering | |
identifier doi | 10.1061/(ASCE)0887-3801(2009)23:6(405) | |
tree | Journal of Computing in Civil Engineering:;2009:;Volume ( 023 ):;issue: 006 | |
contenttype | Fulltext | |