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contributor authorAmir H. Behzadan
contributor authorVineet R. Kamat
date accessioned2017-05-08T21:13:35Z
date available2017-05-08T21:13:35Z
date copyrightNovember 2009
date issued2009
identifier other%28asce%290887-3801%282009%2923%3A6%28405%29.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/43443
description abstractThree-dimensional (3D) visualization is an effective tool for communicating, verifying, and validating the results of a simulated operation. Traditional visualization tools used for this purpose are typically based on the paradigm of virtual reality. Augmented reality (AR) is a relatively newer visualization paradigm whose engineering applications have been explored by a limited number of researchers. In this paper, the problem of generating smooth and continuous AR animations from the results of running discrete event simulation models and a general purpose methodology to overcome this challenge are discussed. The structure of an AR animation authoring language developed by the writers to create a logical link between a running simulation model and its corresponding 3D visualization in AR is described. In order to validate the functionality and effectiveness of the designed methods and animation language, an AR-based visualization application was developed and the designed algorithms were successfully tested using different simulation scenarios of varying visual and operational complexity.
publisherAmerican Society of Civil Engineers
titleAutomated Generation of Operations Level Construction Animations in Outdoor Augmented Reality
typeJournal Paper
journal volume23
journal issue6
journal titleJournal of Computing in Civil Engineering
identifier doi10.1061/(ASCE)0887-3801(2009)23:6(405)
treeJournal of Computing in Civil Engineering:;2009:;Volume ( 023 ):;issue: 006
contenttypeFulltext


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