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    Soft- and Hard-Kill Hybrid Graphics Processing Unit-Based Bidirectional Evolutionary Structural Optimization

    Source: Journal of Computing and Information Science in Engineering:;2024:;volume( 024 ):;issue: 004::page 41007-1
    Author:
    Sanfui, Subhajit
    ,
    Sharma, Deepak
    DOI: 10.1115/1.4064070
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Bidirectional evolutionary structural optimization (BESO) is a well-recognized method for generating optimal topologies of structures. Its soft-kill variant has a high computational cost, especially for large-scale structures, whereas the hard-kill variant often faces convergence issues. Addressing these issues, this paper proposes a hybrid BESO model tailored for graphics processing units (GPUs) by combining the soft-kill and hard-kill approaches for large-scale structures. A GPU-based algorithm is presented for dynamically isolating the solid/hard elements from the void/soft elements in the finite element analysis (FEA) stage. The hard-kill approach is used in the FEA stage with an assembly-free solver to facilitate the use of high-resolution meshes without exceeding the GPU memory limits, whereas for the rest of the optimization procedure, the soft-kill approach with a material interpolation scheme is implemented. Furthermore, the entire BESO method pipeline is accelerated for both the proposed hybrid and the standard soft-kill BESO. The comparison of the hybrid BESO with the GPU-accelerated soft-kill BESO using four benchmark problems with more than two million degrees-of-freedom reveals three key benefits of the proposed hybrid model: reduced execution time, decreased memory consumption, and improved FEA convergence, all of which mitigate the major computational issues associated with BESO.
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      Soft- and Hard-Kill Hybrid Graphics Processing Unit-Based Bidirectional Evolutionary Structural Optimization

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    contributor authorSanfui, Subhajit
    contributor authorSharma, Deepak
    date accessioned2024-04-24T22:32:54Z
    date available2024-04-24T22:32:54Z
    date copyright1/29/2024 12:00:00 AM
    date issued2024
    identifier issn1530-9827
    identifier otherjcise_24_4_041007.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4295424
    description abstractBidirectional evolutionary structural optimization (BESO) is a well-recognized method for generating optimal topologies of structures. Its soft-kill variant has a high computational cost, especially for large-scale structures, whereas the hard-kill variant often faces convergence issues. Addressing these issues, this paper proposes a hybrid BESO model tailored for graphics processing units (GPUs) by combining the soft-kill and hard-kill approaches for large-scale structures. A GPU-based algorithm is presented for dynamically isolating the solid/hard elements from the void/soft elements in the finite element analysis (FEA) stage. The hard-kill approach is used in the FEA stage with an assembly-free solver to facilitate the use of high-resolution meshes without exceeding the GPU memory limits, whereas for the rest of the optimization procedure, the soft-kill approach with a material interpolation scheme is implemented. Furthermore, the entire BESO method pipeline is accelerated for both the proposed hybrid and the standard soft-kill BESO. The comparison of the hybrid BESO with the GPU-accelerated soft-kill BESO using four benchmark problems with more than two million degrees-of-freedom reveals three key benefits of the proposed hybrid model: reduced execution time, decreased memory consumption, and improved FEA convergence, all of which mitigate the major computational issues associated with BESO.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleSoft- and Hard-Kill Hybrid Graphics Processing Unit-Based Bidirectional Evolutionary Structural Optimization
    typeJournal Paper
    journal volume24
    journal issue4
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.4064070
    journal fristpage41007-1
    journal lastpage41007-17
    page17
    treeJournal of Computing and Information Science in Engineering:;2024:;volume( 024 ):;issue: 004
    contenttypeFulltext
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