Pointing Tasks Using Spatial Audio on Smartphones for People With Vision ImpairmentsSource: Journal of Computing and Information Science in Engineering:;2023:;volume( 023 ):;issue: 006::page 61001-1Author:Raina, Abhijeet Singh
,
Mohanty, Ronak R.
,
Bhuvanesh, Abhirath
,
J, Divya Prabha
,
Swaminathan, Manohar
,
Krishnamurthy, Vinayak R.
DOI: 10.1115/1.4062426Publisher: The American Society of Mechanical Engineers (ASME)
Abstract: We present an experimental investigation of spatial audio feedback using smartphones to support direction localization in pointing tasks for people with visual impairments (PVIs). We do this using a mobile game based on a bow-and-arrow metaphor. Our game provides a combination of spatial and non-spatial (sound beacon) audio to help the user locate the direction of the target. Our experiments with sighted, sighted-blindfolded, and visually impaired users show that (a) the efficacy of spatial audio is relatively higher for PVIs than for blindfolded sighted users during the initial reaction time for direction localization, (b) the general behavior between PVIs and blindfolded individuals is statistically similar, and (c) the lack of spatial audio significantly reduces the localization performance even in sighted-blindfolded users. Based on our findings, we discuss the system and interaction design implications for making future mobile-based spatial interactions accessible to PVIs.
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contributor author | Raina, Abhijeet Singh | |
contributor author | Mohanty, Ronak R. | |
contributor author | Bhuvanesh, Abhirath | |
contributor author | J, Divya Prabha | |
contributor author | Swaminathan, Manohar | |
contributor author | Krishnamurthy, Vinayak R. | |
date accessioned | 2023-11-29T19:00:02Z | |
date available | 2023-11-29T19:00:02Z | |
date copyright | 5/31/2023 12:00:00 AM | |
date issued | 5/31/2023 12:00:00 AM | |
date issued | 2023-05-31 | |
identifier issn | 1530-9827 | |
identifier other | jcise_23_6_061001.pdf | |
identifier uri | http://yetl.yabesh.ir/yetl1/handle/yetl/4294516 | |
description abstract | We present an experimental investigation of spatial audio feedback using smartphones to support direction localization in pointing tasks for people with visual impairments (PVIs). We do this using a mobile game based on a bow-and-arrow metaphor. Our game provides a combination of spatial and non-spatial (sound beacon) audio to help the user locate the direction of the target. Our experiments with sighted, sighted-blindfolded, and visually impaired users show that (a) the efficacy of spatial audio is relatively higher for PVIs than for blindfolded sighted users during the initial reaction time for direction localization, (b) the general behavior between PVIs and blindfolded individuals is statistically similar, and (c) the lack of spatial audio significantly reduces the localization performance even in sighted-blindfolded users. Based on our findings, we discuss the system and interaction design implications for making future mobile-based spatial interactions accessible to PVIs. | |
publisher | The American Society of Mechanical Engineers (ASME) | |
title | Pointing Tasks Using Spatial Audio on Smartphones for People With Vision Impairments | |
type | Journal Paper | |
journal volume | 23 | |
journal issue | 6 | |
journal title | Journal of Computing and Information Science in Engineering | |
identifier doi | 10.1115/1.4062426 | |
journal fristpage | 61001-1 | |
journal lastpage | 61001-10 | |
page | 10 | |
tree | Journal of Computing and Information Science in Engineering:;2023:;volume( 023 ):;issue: 006 | |
contenttype | Fulltext |