YaBeSH Engineering and Technology Library

    • Journals
    • PaperQuest
    • YSE Standards
    • YaBeSH
    • Login
    View Item 
    •   YE&T Library
    • ASME
    • Journal of Mechanical Design
    • View Item
    •   YE&T Library
    • ASME
    • Journal of Mechanical Design
    • View Item
    • All Fields
    • Source Title
    • Year
    • Publisher
    • Title
    • Subject
    • Author
    • DOI
    • ISBN
    Advanced Search
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Archive

    3D Design Using Generative Adversarial Networks and Physics-Based Validation

    Source: Journal of Mechanical Design:;2020:;volume( 142 ):;issue: 007::page 071701-1
    Author:
    Shu, Dule
    ,
    Cunningham, James
    ,
    Stump, Gary
    ,
    Miller, Simon W.
    ,
    Yukish, Michael A.
    ,
    Simpson, Timothy W.
    ,
    Tucker, Conrad S.
    DOI: 10.1115/1.4045419
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The authors present a generative adversarial network (GAN) model that demonstrates how to generate 3D models in their native format so that they can be either evaluated using complex simulation environments or realized using methods such as additive manufacturing. Once initially trained, the GAN can create additional training data itself by generating new designs, evaluating them in a physics-based virtual environment, and adding the high performing ones to the training set. A case study involving a GAN model that is initially trained on 4045 3D aircraft models is used for demonstration, where a training data set that has been updated with GAN-generated and evaluated designs results in enhanced model generation, in both the geometric feasibility and performance of the designs. Z-tests on the performance scores of the generated aircraft models indicate a statistically significant improvement in the functionality of the generated models after three iterations of the training-evaluation process. In the case study, a number of techniques are explored to structure the generate-evaluate process in order to balance the need to generate feasible designs with the need for innovative designs.
    • Download: (1.033Mb)
    • Show Full MetaData Hide Full MetaData
    • Get RIS
    • Item Order
    • Go To Publisher
    • Price: 5000 Rial
    • Statistics

      3D Design Using Generative Adversarial Networks and Physics-Based Validation

    URI
    http://yetl.yabesh.ir/yetl1/handle/yetl/4275750
    Collections
    • Journal of Mechanical Design

    Show full item record

    contributor authorShu, Dule
    contributor authorCunningham, James
    contributor authorStump, Gary
    contributor authorMiller, Simon W.
    contributor authorYukish, Michael A.
    contributor authorSimpson, Timothy W.
    contributor authorTucker, Conrad S.
    date accessioned2022-02-04T22:56:22Z
    date available2022-02-04T22:56:22Z
    date copyright7/1/2020 12:00:00 AM
    date issued2020
    identifier issn1050-0472
    identifier othermd_142_7_071701.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4275750
    description abstractThe authors present a generative adversarial network (GAN) model that demonstrates how to generate 3D models in their native format so that they can be either evaluated using complex simulation environments or realized using methods such as additive manufacturing. Once initially trained, the GAN can create additional training data itself by generating new designs, evaluating them in a physics-based virtual environment, and adding the high performing ones to the training set. A case study involving a GAN model that is initially trained on 4045 3D aircraft models is used for demonstration, where a training data set that has been updated with GAN-generated and evaluated designs results in enhanced model generation, in both the geometric feasibility and performance of the designs. Z-tests on the performance scores of the generated aircraft models indicate a statistically significant improvement in the functionality of the generated models after three iterations of the training-evaluation process. In the case study, a number of techniques are explored to structure the generate-evaluate process in order to balance the need to generate feasible designs with the need for innovative designs.
    publisherThe American Society of Mechanical Engineers (ASME)
    title3D Design Using Generative Adversarial Networks and Physics-Based Validation
    typeJournal Paper
    journal volume142
    journal issue7
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.4045419
    journal fristpage071701-1
    journal lastpage071701-15
    page15
    treeJournal of Mechanical Design:;2020:;volume( 142 ):;issue: 007
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian
     
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian