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    Efficacy Investigation of Virtual Reality Teaching Module in Manufacturing System Design Course

    Source: Journal of Mechanical Design:;2019:;volume( 141 ):;issue: 001::page 12002
    Author:
    Ma, Junfeng
    ,
    Jaradat, Raed
    ,
    Ashour, Omar
    ,
    Hamilton, Michael
    ,
    Jones, Parker
    ,
    Dayarathna, Vidanelage L.
    DOI: 10.1115/1.4041428
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Manufacturing system design is a complex engineering field that requires cooperated and aggregated multiple-disciplinary theoretical and practical support. Thereby, the concepts and topics in manufacturing system design courses are not easy to grasp by students. Advances in virtual reality (VR) technology present a new opportunity that can provide the implementation of complex engineering theory from industrial real-life practice in a virtual 3D model. The authors developed a unique queuing theory VR teaching module that can be used in a manufacturing system design course. The module uses Oculus Rift headset, Oculus Touch, and unity 3D software package. The efficacy of this VR teaching module is measured through simulation sickness, system usability, and user experience tools. The statistical analysis shows that VR teaching module is a user-friendly and efficient tool for delivering queueing theory. Approximately 91.7% of the participants experienced below moderate level simulation sickness and none of them withdrew from the study; 91.67% had “above average” satisfaction in terms of system usability. The average user experience was found to be 3.625 out 6. The results also show that the system usability has impact on students' knowledge gain but not motivation, while user experience can affect student's knowledge gain and motivation. VR teaching module outperforms the traditional teaching module in terms of knowledge gain and motivation. Overall, the findings of the study confirm the efficacy of VR technology in teaching queuing theory.
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      Efficacy Investigation of Virtual Reality Teaching Module in Manufacturing System Design Course

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    http://yetl.yabesh.ir/yetl1/handle/yetl/4256180
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    contributor authorMa, Junfeng
    contributor authorJaradat, Raed
    contributor authorAshour, Omar
    contributor authorHamilton, Michael
    contributor authorJones, Parker
    contributor authorDayarathna, Vidanelage L.
    date accessioned2019-03-17T10:31:46Z
    date available2019-03-17T10:31:46Z
    date copyright10/17/2018 12:00:00 AM
    date issued2019
    identifier issn1050-0472
    identifier othermd_141_01_012002.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4256180
    description abstractManufacturing system design is a complex engineering field that requires cooperated and aggregated multiple-disciplinary theoretical and practical support. Thereby, the concepts and topics in manufacturing system design courses are not easy to grasp by students. Advances in virtual reality (VR) technology present a new opportunity that can provide the implementation of complex engineering theory from industrial real-life practice in a virtual 3D model. The authors developed a unique queuing theory VR teaching module that can be used in a manufacturing system design course. The module uses Oculus Rift headset, Oculus Touch, and unity 3D software package. The efficacy of this VR teaching module is measured through simulation sickness, system usability, and user experience tools. The statistical analysis shows that VR teaching module is a user-friendly and efficient tool for delivering queueing theory. Approximately 91.7% of the participants experienced below moderate level simulation sickness and none of them withdrew from the study; 91.67% had “above average” satisfaction in terms of system usability. The average user experience was found to be 3.625 out 6. The results also show that the system usability has impact on students' knowledge gain but not motivation, while user experience can affect student's knowledge gain and motivation. VR teaching module outperforms the traditional teaching module in terms of knowledge gain and motivation. Overall, the findings of the study confirm the efficacy of VR technology in teaching queuing theory.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleEfficacy Investigation of Virtual Reality Teaching Module in Manufacturing System Design Course
    typeJournal Paper
    journal volume141
    journal issue1
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.4041428
    journal fristpage12002
    journal lastpage012002-13
    treeJournal of Mechanical Design:;2019:;volume( 141 ):;issue: 001
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian
     
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian