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    Expanding the Solution Space in Engineering Design Education: A Simulation-Based Investigation of Product Dissection

    Source: Journal of Mechanical Design:;2019:;volume( 141 ):;issue: 003::page 32001
    Author:
    Alsager Alzayed, Mohammad
    ,
    McComb, Christopher
    ,
    Hunter, Samuel T.
    ,
    Miller, Scarlett R.
    DOI: 10.1115/1.4042426
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Product dissection has been highlighted as an effective means of interacting with example products in order to produce creative outcomes. While product dissection is often conducted as a team in engineering design education, the research on the effectiveness of product dissection activities has been primarily limited to individuals. Thus, the purpose of this study was to investigate the impact of the type(s) of product dissected in a team environment on encouraging creative design outcomes (variety, novelty, and quantity) and the underlying influence of educational level and dissection modality on these effects. This was accomplished through a computational simulation of 14,000 teams of noninteracting brainstorming individuals generated by a statistical bootstrapping technique using a design repository of 931 ideas generated by first-year and senior engineering students. The results of the study highlight the importance of educational level, dissection modality, and the number of products dissected on team design outcomes. Specifically, virtual dissection encouraged the exploration of more novel solutions across both educational levels. However, physical dissection encouraged the exploration of a larger variety and quantity of ideas for senior teams while virtual dissection encouraged the same in first-year teams. Finally, dissecting different types of products allowed teams to explore a larger solution space. The findings presented in this study can lead to a better understanding of how to deploy product dissection modules in engineering design education in order to drive creative design outcomes.
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      Expanding the Solution Space in Engineering Design Education: A Simulation-Based Investigation of Product Dissection

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    contributor authorAlsager Alzayed, Mohammad
    contributor authorMcComb, Christopher
    contributor authorHunter, Samuel T.
    contributor authorMiller, Scarlett R.
    date accessioned2019-03-17T09:51:31Z
    date available2019-03-17T09:51:31Z
    date copyright1/31/2019 12:00:00 AM
    date issued2019
    identifier issn1050-0472
    identifier othermd_141_03_032001.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4255725
    description abstractProduct dissection has been highlighted as an effective means of interacting with example products in order to produce creative outcomes. While product dissection is often conducted as a team in engineering design education, the research on the effectiveness of product dissection activities has been primarily limited to individuals. Thus, the purpose of this study was to investigate the impact of the type(s) of product dissected in a team environment on encouraging creative design outcomes (variety, novelty, and quantity) and the underlying influence of educational level and dissection modality on these effects. This was accomplished through a computational simulation of 14,000 teams of noninteracting brainstorming individuals generated by a statistical bootstrapping technique using a design repository of 931 ideas generated by first-year and senior engineering students. The results of the study highlight the importance of educational level, dissection modality, and the number of products dissected on team design outcomes. Specifically, virtual dissection encouraged the exploration of more novel solutions across both educational levels. However, physical dissection encouraged the exploration of a larger variety and quantity of ideas for senior teams while virtual dissection encouraged the same in first-year teams. Finally, dissecting different types of products allowed teams to explore a larger solution space. The findings presented in this study can lead to a better understanding of how to deploy product dissection modules in engineering design education in order to drive creative design outcomes.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleExpanding the Solution Space in Engineering Design Education: A Simulation-Based Investigation of Product Dissection
    typeJournal Paper
    journal volume141
    journal issue3
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.4042426
    journal fristpage32001
    journal lastpage032001-11
    treeJournal of Mechanical Design:;2019:;volume( 141 ):;issue: 003
    contenttypeFulltext
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