Augmented and Virtual Reality for Underground Facilities ManagementSource: Journal of Computing and Information Science in Engineering:;2018:;volume( 018 ):;issue: 004::page 41008DOI: 10.1115/1.4040460Publisher: The American Society of Mechanical Engineers (ASME)
Abstract: Augmented reality (AR) has experienced a breakthrough in many areas of application thanks to cheaper hardware and a strong industry commitment. In the field of management of urban facilities, this technology allows virtual access and interaction with hidden underground elements. This paper presents a new approach to enable AR in mobile devices such as Google Tango, which has specific capabilities to be used outdoors. The first objective is to provide full functionality in the life-cycle management of subsoil infrastructures through this technology. This implies not only visualization, interaction, and free navigation, but also editing, deleting, and inserting elements ubiquitously. For this, a topological data model for three-dimensional (3D) data has been designed. Another important contribution of the paper is getting exact location and orientation performed in only a few minutes, using no additional markers or hardware. This accuracy in the initial positioning, together with the device sensing, avoids the usual errors during the navigation process in AR. Similar functionality has also been implemented in a nonubiquitous way to be supported by any other device through virtual reality (VR). The tests have been performed using real data of the city of Jaén (Spain).
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contributor author | Soria, Gregorio | |
contributor author | Ortega Alvarado, L. M. | |
contributor author | Feito, Francisco R. | |
date accessioned | 2019-02-28T11:12:30Z | |
date available | 2019-02-28T11:12:30Z | |
date copyright | 7/13/2018 12:00:00 AM | |
date issued | 2018 | |
identifier issn | 1530-9827 | |
identifier other | jcise_018_04_041008.pdf | |
identifier uri | http://yetl.yabesh.ir/yetl1/handle/yetl/4253839 | |
description abstract | Augmented reality (AR) has experienced a breakthrough in many areas of application thanks to cheaper hardware and a strong industry commitment. In the field of management of urban facilities, this technology allows virtual access and interaction with hidden underground elements. This paper presents a new approach to enable AR in mobile devices such as Google Tango, which has specific capabilities to be used outdoors. The first objective is to provide full functionality in the life-cycle management of subsoil infrastructures through this technology. This implies not only visualization, interaction, and free navigation, but also editing, deleting, and inserting elements ubiquitously. For this, a topological data model for three-dimensional (3D) data has been designed. Another important contribution of the paper is getting exact location and orientation performed in only a few minutes, using no additional markers or hardware. This accuracy in the initial positioning, together with the device sensing, avoids the usual errors during the navigation process in AR. Similar functionality has also been implemented in a nonubiquitous way to be supported by any other device through virtual reality (VR). The tests have been performed using real data of the city of Jaén (Spain). | |
publisher | The American Society of Mechanical Engineers (ASME) | |
title | Augmented and Virtual Reality for Underground Facilities Management | |
type | Journal Paper | |
journal volume | 18 | |
journal issue | 4 | |
journal title | Journal of Computing and Information Science in Engineering | |
identifier doi | 10.1115/1.4040460 | |
journal fristpage | 41008 | |
journal lastpage | 041008-9 | |
tree | Journal of Computing and Information Science in Engineering:;2018:;volume( 018 ):;issue: 004 | |
contenttype | Fulltext |