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    Analyzing Participant Behaviors in Design Crowdsourcing Contests Using Causal Inference on Field Data

    Source: Journal of Mechanical Design:;2018:;volume( 140 ):;issue: 009::page 91401
    Author:
    Chaudhari, Ashish M.
    ,
    Sha, Zhenghui
    ,
    Panchal, Jitesh H.
    DOI: 10.1115/1.4040166
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Crowdsourcing is the practice of getting ideas and solving problems using a large number of people on the Internet. It is gaining popularity for activities in the engineering design process ranging from concept generation to design evaluation. The outcomes of crowdsourcing contests depend on the decisions and actions of participants, which in turn depend on the nature of the problem and the contest. For effective use of crowdsourcing within engineering design, it is necessary to understand how the outcomes of crowdsourcing contests are affected by sponsor-related, contest-related, problem-related, and individual-related factors. To address this need, we employ existing game-theoretic models, empirical studies, and field data in a synergistic way using the theory of causal inference. The results suggest that participants' decisions to participate are negatively influenced by higher task complexity and lower reputation of sponsors. However, they are positively influenced by the number of prizes and higher allocation to prizes at higher levels. That is, an amount of money on any following prize generates higher participation than the same amount of money on the first prize. The contributions of the paper are: (a) a causal graph that encodes relationships among factors affecting crowdsourcing contests, derived from game-theoretic models and empirical studies, and (b) a quantification of the causal effects of these factors on the outcomes of GrabCAD, Cambridge, MA contests. The implications of these results on the design of future design crowdsourcing contests are discussed.
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      Analyzing Participant Behaviors in Design Crowdsourcing Contests Using Causal Inference on Field Data

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    contributor authorChaudhari, Ashish M.
    contributor authorSha, Zhenghui
    contributor authorPanchal, Jitesh H.
    date accessioned2019-02-28T11:03:19Z
    date available2019-02-28T11:03:19Z
    date copyright6/8/2018 12:00:00 AM
    date issued2018
    identifier issn1050-0472
    identifier othermd_140_09_091401.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4252167
    description abstractCrowdsourcing is the practice of getting ideas and solving problems using a large number of people on the Internet. It is gaining popularity for activities in the engineering design process ranging from concept generation to design evaluation. The outcomes of crowdsourcing contests depend on the decisions and actions of participants, which in turn depend on the nature of the problem and the contest. For effective use of crowdsourcing within engineering design, it is necessary to understand how the outcomes of crowdsourcing contests are affected by sponsor-related, contest-related, problem-related, and individual-related factors. To address this need, we employ existing game-theoretic models, empirical studies, and field data in a synergistic way using the theory of causal inference. The results suggest that participants' decisions to participate are negatively influenced by higher task complexity and lower reputation of sponsors. However, they are positively influenced by the number of prizes and higher allocation to prizes at higher levels. That is, an amount of money on any following prize generates higher participation than the same amount of money on the first prize. The contributions of the paper are: (a) a causal graph that encodes relationships among factors affecting crowdsourcing contests, derived from game-theoretic models and empirical studies, and (b) a quantification of the causal effects of these factors on the outcomes of GrabCAD, Cambridge, MA contests. The implications of these results on the design of future design crowdsourcing contests are discussed.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleAnalyzing Participant Behaviors in Design Crowdsourcing Contests Using Causal Inference on Field Data
    typeJournal Paper
    journal volume140
    journal issue9
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.4040166
    journal fristpage91401
    journal lastpage091401-12
    treeJournal of Mechanical Design:;2018:;volume( 140 ):;issue: 009
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
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