Variational Discrete Developable Surface InterpolationSource: Journal of Computing and Information Science in Engineering:;2014:;volume( 014 ):;issue: 002::page 21002DOI: 10.1115/1.4026291Publisher: The American Society of Mechanical Engineers (ASME)
Abstract: Modeling using developable surfaces plays an important role in computer graphics and computer aided design. In this paper, we investigate a new problem called variational developable surface interpolation (VDSI). For a polyline boundary P, different from previous work on interpolation or approximation of discrete developable surfaces from P, the VDSI interpolates a subset of the vertices of P and approximates the rest. Exactly speaking, the VDSI allows to modify a subset of vertices within a prescribed bound such that a better discrete developable surface interpolates the modified polyline boundary. Therefore, VDSI could be viewed as a hybrid of interpolation and approximation. Generally, obtaining discrete developable surfaces for given polyline boundaries are always a timeconsuming task. In this paper, we introduce a dynamic programming method to quickly construct a developable surface for any boundary curves. Based on the complexity of VDSI, we also propose an efficient optimization scheme to solve the variational problem inherent in VDSI. Finally, we present an adding point condition, and construct a G1 continuous quasiCoons surface to approximate a quadrilateral strip which is converted from a triangle strip of maximum developability. Diverse examples given in this paper demonstrate the efficiency and practicability of the proposed methods.
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| contributor author | Gong, Wen | |
| contributor author | Liu, Yong | |
| contributor author | Tang, Kai | |
| contributor author | Wu, Tie | |
| date accessioned | 2017-05-09T01:06:03Z | |
| date available | 2017-05-09T01:06:03Z | |
| date issued | 2014 | |
| identifier issn | 1530-9827 | |
| identifier other | jcise_014_02_021002.pdf | |
| identifier uri | http://yetl.yabesh.ir/yetl/handle/yetl/154220 | |
| description abstract | Modeling using developable surfaces plays an important role in computer graphics and computer aided design. In this paper, we investigate a new problem called variational developable surface interpolation (VDSI). For a polyline boundary P, different from previous work on interpolation or approximation of discrete developable surfaces from P, the VDSI interpolates a subset of the vertices of P and approximates the rest. Exactly speaking, the VDSI allows to modify a subset of vertices within a prescribed bound such that a better discrete developable surface interpolates the modified polyline boundary. Therefore, VDSI could be viewed as a hybrid of interpolation and approximation. Generally, obtaining discrete developable surfaces for given polyline boundaries are always a timeconsuming task. In this paper, we introduce a dynamic programming method to quickly construct a developable surface for any boundary curves. Based on the complexity of VDSI, we also propose an efficient optimization scheme to solve the variational problem inherent in VDSI. Finally, we present an adding point condition, and construct a G1 continuous quasiCoons surface to approximate a quadrilateral strip which is converted from a triangle strip of maximum developability. Diverse examples given in this paper demonstrate the efficiency and practicability of the proposed methods. | |
| publisher | The American Society of Mechanical Engineers (ASME) | |
| title | Variational Discrete Developable Surface Interpolation | |
| type | Journal Paper | |
| journal volume | 14 | |
| journal issue | 2 | |
| journal title | Journal of Computing and Information Science in Engineering | |
| identifier doi | 10.1115/1.4026291 | |
| journal fristpage | 21002 | |
| journal lastpage | 21002 | |
| identifier eissn | 1530-9827 | |
| tree | Journal of Computing and Information Science in Engineering:;2014:;volume( 014 ):;issue: 002 | |
| contenttype | Fulltext |