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    A Lookup Table Based Approach for Spatial Analysis of Contact Problems

    Source: Journal of Computational and Nonlinear Dynamics:;2014:;volume( 009 ):;issue: 004::page 41010
    Author:
    Machado, Margarida
    ,
    Flores, Paulo
    ,
    Ambrأ³sio, Jorge
    DOI: 10.1115/1.4026894
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The aim of this work is to present an efficient methodology to deal with general 3Dcontact problems. This approach embraces three steps: geometrical definition of 3D surfaces, detection of the candidate contact points, and evaluation of the contact forces. The 3Dcontact surfaces are generated and represented by using parametric functions due to their simplicity and ease in handling freeform shapes. This task is carried during preprocessing, which is performed before starting the multibody analysis. The preprocessing procedure can be condensed into four steps: a regular and representative collection of surface points is extracted from the 3Dparametric surface; for each point the tangent vectors to the u and v directions of the parametric surface and the normal vector are computed; the geometrical information on each point is saved in a lookup table, including the parametric point coordinates, the corresponding Cartesian coordinates, and the components of the normal, tangent, and bitangent vectors; the lookup table is rearranged such that the uv mapping is converted into a 2D matrix being this surface data saved as a direct access file. For the detection of the contact points, the relative distance between the candidate contact points is computed and used to check if the bodies are in contact. The actual contact points are selected as those that correspond to the maximum relative indentation. The contact forces are determined as functions of the indentation or pseudopenetration, impact velocity, and geometric and material properties of the contacting surfaces. In general, lookup tables are used to reduce the computation time in dynamic simulations. However, the application of these schemes involves an increase of memory needs. Within the proposed approach, the amount of memory used is significantly reduced as a result of a partial upload into memory of the lookup table. A slidercrank mechanism with a cup on the top of the slider and a marble ball are used as a demonstrative example. A contact pair is considered between a cup and a marble ball, the contact forces for which are computed using a dissipative contact model.
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      A Lookup Table Based Approach for Spatial Analysis of Contact Problems

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    http://yetl.yabesh.ir/yetl1/handle/yetl/154204
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    • Journal of Computational and Nonlinear Dynamics

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    contributor authorMachado, Margarida
    contributor authorFlores, Paulo
    contributor authorAmbrأ³sio, Jorge
    date accessioned2017-05-09T01:06:00Z
    date available2017-05-09T01:06:00Z
    date issued2014
    identifier issn1555-1415
    identifier othercnd_009_04_041010.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/154204
    description abstractThe aim of this work is to present an efficient methodology to deal with general 3Dcontact problems. This approach embraces three steps: geometrical definition of 3D surfaces, detection of the candidate contact points, and evaluation of the contact forces. The 3Dcontact surfaces are generated and represented by using parametric functions due to their simplicity and ease in handling freeform shapes. This task is carried during preprocessing, which is performed before starting the multibody analysis. The preprocessing procedure can be condensed into four steps: a regular and representative collection of surface points is extracted from the 3Dparametric surface; for each point the tangent vectors to the u and v directions of the parametric surface and the normal vector are computed; the geometrical information on each point is saved in a lookup table, including the parametric point coordinates, the corresponding Cartesian coordinates, and the components of the normal, tangent, and bitangent vectors; the lookup table is rearranged such that the uv mapping is converted into a 2D matrix being this surface data saved as a direct access file. For the detection of the contact points, the relative distance between the candidate contact points is computed and used to check if the bodies are in contact. The actual contact points are selected as those that correspond to the maximum relative indentation. The contact forces are determined as functions of the indentation or pseudopenetration, impact velocity, and geometric and material properties of the contacting surfaces. In general, lookup tables are used to reduce the computation time in dynamic simulations. However, the application of these schemes involves an increase of memory needs. Within the proposed approach, the amount of memory used is significantly reduced as a result of a partial upload into memory of the lookup table. A slidercrank mechanism with a cup on the top of the slider and a marble ball are used as a demonstrative example. A contact pair is considered between a cup and a marble ball, the contact forces for which are computed using a dissipative contact model.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleA Lookup Table Based Approach for Spatial Analysis of Contact Problems
    typeJournal Paper
    journal volume9
    journal issue4
    journal titleJournal of Computational and Nonlinear Dynamics
    identifier doi10.1115/1.4026894
    journal fristpage41010
    journal lastpage41010
    identifier eissn1555-1423
    treeJournal of Computational and Nonlinear Dynamics:;2014:;volume( 009 ):;issue: 004
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian