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    Real-Time Dynamics Simulation of Unmanned Sea Surface Vehicle for Virtual Environments

    Source: Journal of Computing and Information Science in Engineering:;2011:;volume( 011 ):;issue: 003::page 31005
    Author:
    Atul Thakur
    ,
    Satyandra K. Gupta
    DOI: 10.1115/1.3617443
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The role of virtual environments (VEs) is crucial in efficient design and operation of unmanned vehicles. VEs are extensively used in operator training for tele-operation, planning using programming by demonstration, and hardware and software designs. VE for unmanned sea surface vehicles (USSV) requires a 6 degree of freedom dynamics simulation in the time domain. In order to be interactive, the VE requires real-time performance of the underlying dynamics simulator. In general, the dynamics simulation of USSVs involves the following four main operations: (1) computation of dynamic pressure head due to fluid flow around the hull under the ocean wave, (2) computation of wet surface, (3) computing the surface integral of the dynamic pressure head over the wet surface, and (4) solving the rigid body dynamics equation. The first three operations depend upon the boat geometry complexity and need to be performed at each time step, making the simulation run very slow. In this paper, we address the problem of physics preserving model simplification for real-time potential flow based simulator for a USSV in the time domain, with an arbitrary hull geometry. This paper reports model simplification algorithms based on clustering, temporal coherence, and hardware acceleration using parallel computing on multiple cores to obtain real time simulation performance for the developed VE.
    keyword(s): Dynamics (Mechanics) , Force , Simulation , Algorithms , Computation , Errors , Ocean waves , Boats , Seas , Hull , Waves , Equations , Pressure , Virtual environments AND Vehicles ,
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      Real-Time Dynamics Simulation of Unmanned Sea Surface Vehicle for Virtual Environments

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    http://yetl.yabesh.ir/yetl1/handle/yetl/145607
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    contributor authorAtul Thakur
    contributor authorSatyandra K. Gupta
    date accessioned2017-05-09T00:42:49Z
    date available2017-05-09T00:42:49Z
    date copyrightSeptember, 2011
    date issued2011
    identifier issn1530-9827
    identifier otherJCISB6-26036#031005_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/145607
    description abstractThe role of virtual environments (VEs) is crucial in efficient design and operation of unmanned vehicles. VEs are extensively used in operator training for tele-operation, planning using programming by demonstration, and hardware and software designs. VE for unmanned sea surface vehicles (USSV) requires a 6 degree of freedom dynamics simulation in the time domain. In order to be interactive, the VE requires real-time performance of the underlying dynamics simulator. In general, the dynamics simulation of USSVs involves the following four main operations: (1) computation of dynamic pressure head due to fluid flow around the hull under the ocean wave, (2) computation of wet surface, (3) computing the surface integral of the dynamic pressure head over the wet surface, and (4) solving the rigid body dynamics equation. The first three operations depend upon the boat geometry complexity and need to be performed at each time step, making the simulation run very slow. In this paper, we address the problem of physics preserving model simplification for real-time potential flow based simulator for a USSV in the time domain, with an arbitrary hull geometry. This paper reports model simplification algorithms based on clustering, temporal coherence, and hardware acceleration using parallel computing on multiple cores to obtain real time simulation performance for the developed VE.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleReal-Time Dynamics Simulation of Unmanned Sea Surface Vehicle for Virtual Environments
    typeJournal Paper
    journal volume11
    journal issue3
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.3617443
    journal fristpage31005
    identifier eissn1530-9827
    keywordsDynamics (Mechanics)
    keywordsForce
    keywordsSimulation
    keywordsAlgorithms
    keywordsComputation
    keywordsErrors
    keywordsOcean waves
    keywordsBoats
    keywordsSeas
    keywordsHull
    keywordsWaves
    keywordsEquations
    keywordsPressure
    keywordsVirtual environments AND Vehicles
    treeJournal of Computing and Information Science in Engineering:;2011:;volume( 011 ):;issue: 003
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian
     
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian