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contributor authorArvind Balijepalli
contributor authorThomas W. LeBrun
contributor authorSatyandra K. Gupta
date accessioned2017-05-09T00:36:59Z
date available2017-05-09T00:36:59Z
date copyrightMarch, 2010
date issued2010
identifier issn1530-9827
identifier otherJCISB6-26013#011010_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/142808
description abstractMethods to implement stochastic simulations on the graphics processing unit (GPU) have been developed. These algorithms are used in a simulation of microassembly and nanoassembly with optical tweezers, but are also directly compatible with simulations of a wide variety of assembly techniques using either electrophoretic, magnetic, or other trapping techniques. Significant speedup is possible for stochastic particle simulations when using the GPU, included in most personal computers (PCs), rather than the central processing unit (CPU) that handles most calculations. However, a careful analysis of the accuracy and precision when using the GPU in stochastic simulations is lacking and is addressed here. A stochastic simulation for spherical particles has been developed and mapped onto stages of the GPU hardware that provide the best performance. The results from the CPU and GPU implementation are then compared with each other and with well-established theory. The error in the mean ensemble energy and the diffusion constant is measured for both the CPU and the GPU implementations. The time taken to complete several simulation experiments on each platform has also been measured and the speedup attained by the GPU is then calculated.
publisherThe American Society of Mechanical Engineers (ASME)
titleStochastic Simulations With Graphics Hardware: Characterization of Accuracy and Performance
typeJournal Paper
journal volume10
journal issue1
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.3270248
journal fristpage11010
identifier eissn1530-9827
keywordsSimulation
keywordsHardware
keywordsAlgorithms
keywordsEngineering simulation
keywordsDiffusion (Physics)
keywordsParticulate matter
keywordsErrors
keywordsManufacturing
keywordsPipelines AND Simulation experiments
treeJournal of Computing and Information Science in Engineering:;2010:;volume( 010 ):;issue: 001
contenttypeFulltext


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