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    Real-Time Machinability Analysis of Free Form Surfaces on the GPU

    Source: Journal of Computing and Information Science in Engineering:;2009:;volume( 009 ):;issue: 002::page 24504
    Author:
    Mikola Lysenko
    ,
    Roshan D’Souza
    ,
    Keyvan Rahmani
    DOI: 10.1115/1.3130771
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: In this paper a new hardware accelerated method is presented to evaluate the machinability of free-form surfaces. This method works on tessellated models that are commonly used by computer aided design (CAD) systems to render three-dimensional shaded images of solid models. Modern graphics processing units (GPUs) can be programed in hardware to accelerate specialized rendering techniques. In this research, we have developed new algorithms that utilize the programmability of GPUs to evaluate the machinability of free-form surfaces. The method runs in real-time on fairly inexpensive hardware (<$600), and performs well regardless of the surface type. The complexity of the method is dictated by the size of the projected view of the model. The proposed method can be used as a plug-in in a CAD system to evaluate the manufacturability of a part at early design stages. The efficiency and the speed of the proposed method are demonstrated on some complex objects.
    keyword(s): Algorithms , Computation , Machinability , Hardware AND Design ,
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      Real-Time Machinability Analysis of Free Form Surfaces on the GPU

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    http://yetl.yabesh.ir/yetl1/handle/yetl/140140
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    contributor authorMikola Lysenko
    contributor authorRoshan D’Souza
    contributor authorKeyvan Rahmani
    date accessioned2017-05-09T00:32:03Z
    date available2017-05-09T00:32:03Z
    date copyrightJune, 2009
    date issued2009
    identifier issn1530-9827
    identifier otherJCISB6-26003#024504_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/140140
    description abstractIn this paper a new hardware accelerated method is presented to evaluate the machinability of free-form surfaces. This method works on tessellated models that are commonly used by computer aided design (CAD) systems to render three-dimensional shaded images of solid models. Modern graphics processing units (GPUs) can be programed in hardware to accelerate specialized rendering techniques. In this research, we have developed new algorithms that utilize the programmability of GPUs to evaluate the machinability of free-form surfaces. The method runs in real-time on fairly inexpensive hardware (<$600), and performs well regardless of the surface type. The complexity of the method is dictated by the size of the projected view of the model. The proposed method can be used as a plug-in in a CAD system to evaluate the manufacturability of a part at early design stages. The efficiency and the speed of the proposed method are demonstrated on some complex objects.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleReal-Time Machinability Analysis of Free Form Surfaces on the GPU
    typeJournal Paper
    journal volume9
    journal issue2
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.3130771
    journal fristpage24504
    identifier eissn1530-9827
    keywordsAlgorithms
    keywordsComputation
    keywordsMachinability
    keywordsHardware AND Design
    treeJournal of Computing and Information Science in Engineering:;2009:;volume( 009 ):;issue: 002
    contenttypeFulltext
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