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    Evaluating the Use of Digital Product Repositories to Enhance Product Dissection Activities in the Classroom

    Source: Journal of Computing and Information Science in Engineering:;2009:;volume( 009 ):;issue: 004::page 41008
    Author:
    Matt Devendorf
    ,
    Timothy W. Simpson
    ,
    Robert B. Stone
    ,
    William C. Regli
    ,
    Kemper Lewis
    DOI: 10.1115/1.3264574
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Product dissection has been used successfully in a variety of ways to actively engage students in their learning; however, using product dissection in the classroom does have drawbacks: products, tools, and their upkeep can be costly, workspace and storage space can be difficult to obtain, and even the best crafted dissection assignments can end in chaos. Recent cyberinfrastructure initiatives seek to create ubiquitous, comprehensive, interactive, and functionally complete digital environments for research communities that consist of people, data, information, tools, and instruments. With product dissection as our unifying theme, we are applying cyberinfrastructure tools and technologies to undergraduate engineering education and assessing the impact of these tools on student learning. Specifically, the project combines product dissection activities at three universities with two digital design repositories CAD modeling and animation, video, and MediaWiki technology to enable cyberinfrastructure-based product dissection activities. Lessons learned from these efforts are presented from the students’ perspectives as well as that of the faculties in both engineering and computer science. The implications for implementing the developments on a national scale are discussed along with ongoing research.
    keyword(s): Computer-aided design , Design , Equipment and tools , Feedback , Students , Undergraduate students AND Engineering education ,
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      Evaluating the Use of Digital Product Repositories to Enhance Product Dissection Activities in the Classroom

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    contributor authorMatt Devendorf
    contributor authorTimothy W. Simpson
    contributor authorRobert B. Stone
    contributor authorWilliam C. Regli
    contributor authorKemper Lewis
    date accessioned2017-05-09T00:32:00Z
    date available2017-05-09T00:32:00Z
    date copyrightDecember, 2009
    date issued2009
    identifier issn1530-9827
    identifier otherJCISB6-26008#041008_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/140113
    description abstractProduct dissection has been used successfully in a variety of ways to actively engage students in their learning; however, using product dissection in the classroom does have drawbacks: products, tools, and their upkeep can be costly, workspace and storage space can be difficult to obtain, and even the best crafted dissection assignments can end in chaos. Recent cyberinfrastructure initiatives seek to create ubiquitous, comprehensive, interactive, and functionally complete digital environments for research communities that consist of people, data, information, tools, and instruments. With product dissection as our unifying theme, we are applying cyberinfrastructure tools and technologies to undergraduate engineering education and assessing the impact of these tools on student learning. Specifically, the project combines product dissection activities at three universities with two digital design repositories CAD modeling and animation, video, and MediaWiki technology to enable cyberinfrastructure-based product dissection activities. Lessons learned from these efforts are presented from the students’ perspectives as well as that of the faculties in both engineering and computer science. The implications for implementing the developments on a national scale are discussed along with ongoing research.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleEvaluating the Use of Digital Product Repositories to Enhance Product Dissection Activities in the Classroom
    typeJournal Paper
    journal volume9
    journal issue4
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.3264574
    journal fristpage41008
    identifier eissn1530-9827
    keywordsComputer-aided design
    keywordsDesign
    keywordsEquipment and tools
    keywordsFeedback
    keywordsStudents
    keywordsUndergraduate students AND Engineering education
    treeJournal of Computing and Information Science in Engineering:;2009:;volume( 009 ):;issue: 004
    contenttypeFulltext
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