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    Dynamic Motion Planning of 3D Human Locomotion Using Gradient-Based Optimization

    Source: Journal of Biomechanical Engineering:;2008:;volume( 130 ):;issue: 003::page 31002
    Author:
    Hyung Joo Kim
    ,
    Qian Wang
    ,
    Salam Rahmatalla
    ,
    Colby C. Swan
    ,
    Jasbir S. Arora
    ,
    Karim Abdel-Malek
    ,
    Jose G. Assouline
    DOI: 10.1115/1.2898730
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Since humans can walk with an infinite variety of postures and limb movements, there is no unique solution to the modeling problem to predict human gait motions. Accordingly, we test herein the hypothesis that the redundancy of human walking mechanisms makes solving for human joint profiles and force time histories an indeterminate problem best solved by inverse dynamics and optimization methods. A new optimization-based human-modeling framework is thus described for predicting three-dimensional human gait motions on level and inclined planes. The basic unknowns in the framework are the joint motion time histories of a 25-degree-of-freedom human model and its six global degrees of freedom. The joint motion histories are calculated by minimizing an objective function such as deviation of the trunk from upright posture that relates to the human model’s performance. A variety of important constraints are imposed on the optimization problem, including (1) satisfaction of dynamic equilibrium equations by requiring the model’s zero moment point (ZMP) to lie within the instantaneous geometrical base of support, (2) foot collision avoidance, (3) limits on ground-foot friction, and (4) vanishing yawing moment. Analytical forms of objective and constraint functions are presented and discussed for the proposed human-modeling framework in which the resulting optimization problems are solved using gradient-based mathematical programing techniques. When the framework is applied to the modeling of bipedal locomotion on level and inclined planes, acyclic human walking motions that are smooth and realistic as opposed to less natural robotic motions are obtained. The aspects of the modeling framework requiring further investigation and refinement, as well as potential applications of the framework in biomechanics, are discussed.
    keyword(s): Motion , Collisions (Physics) , Equilibrium (Physics) , Splines , Dynamics (Mechanics) , Force , Functions , Gradients , Path planning , Modeling , Optimization , Yaw , Robotics , Design , Degrees of freedom , Friction AND Gravity (Force) ,
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      Dynamic Motion Planning of 3D Human Locomotion Using Gradient-Based Optimization

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    http://yetl.yabesh.ir/yetl1/handle/yetl/137452
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    • Journal of Biomechanical Engineering

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    contributor authorHyung Joo Kim
    contributor authorQian Wang
    contributor authorSalam Rahmatalla
    contributor authorColby C. Swan
    contributor authorJasbir S. Arora
    contributor authorKarim Abdel-Malek
    contributor authorJose G. Assouline
    date accessioned2017-05-09T00:27:00Z
    date available2017-05-09T00:27:00Z
    date copyrightJune, 2008
    date issued2008
    identifier issn0148-0731
    identifier otherJBENDY-26808#031002_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/137452
    description abstractSince humans can walk with an infinite variety of postures and limb movements, there is no unique solution to the modeling problem to predict human gait motions. Accordingly, we test herein the hypothesis that the redundancy of human walking mechanisms makes solving for human joint profiles and force time histories an indeterminate problem best solved by inverse dynamics and optimization methods. A new optimization-based human-modeling framework is thus described for predicting three-dimensional human gait motions on level and inclined planes. The basic unknowns in the framework are the joint motion time histories of a 25-degree-of-freedom human model and its six global degrees of freedom. The joint motion histories are calculated by minimizing an objective function such as deviation of the trunk from upright posture that relates to the human model’s performance. A variety of important constraints are imposed on the optimization problem, including (1) satisfaction of dynamic equilibrium equations by requiring the model’s zero moment point (ZMP) to lie within the instantaneous geometrical base of support, (2) foot collision avoidance, (3) limits on ground-foot friction, and (4) vanishing yawing moment. Analytical forms of objective and constraint functions are presented and discussed for the proposed human-modeling framework in which the resulting optimization problems are solved using gradient-based mathematical programing techniques. When the framework is applied to the modeling of bipedal locomotion on level and inclined planes, acyclic human walking motions that are smooth and realistic as opposed to less natural robotic motions are obtained. The aspects of the modeling framework requiring further investigation and refinement, as well as potential applications of the framework in biomechanics, are discussed.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleDynamic Motion Planning of 3D Human Locomotion Using Gradient-Based Optimization
    typeJournal Paper
    journal volume130
    journal issue3
    journal titleJournal of Biomechanical Engineering
    identifier doi10.1115/1.2898730
    journal fristpage31002
    identifier eissn1528-8951
    keywordsMotion
    keywordsCollisions (Physics)
    keywordsEquilibrium (Physics)
    keywordsSplines
    keywordsDynamics (Mechanics)
    keywordsForce
    keywordsFunctions
    keywordsGradients
    keywordsPath planning
    keywordsModeling
    keywordsOptimization
    keywordsYaw
    keywordsRobotics
    keywordsDesign
    keywordsDegrees of freedom
    keywordsFriction AND Gravity (Force)
    treeJournal of Biomechanical Engineering:;2008:;volume( 130 ):;issue: 003
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
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