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    Self-Reflection: Lessons Learned in a New Product Development Class

    Source: Journal of Mechanical Design:;2007:;volume( 129 ):;issue: 007::page 668
    Author:
    Jonathan Hey
    ,
    Alan Van Pelt
    ,
    Alice Agogino
    ,
    Sara Beckman
    DOI: 10.1115/1.2722781
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: New product development (NPD) classes based around problem-based learning and mediated by design coaches from industry provide an effective vehicle for authentic learning and realistic design experiences within the constraints of academic settings. Little is known, however, about what students actually learn in these courses or whether the learning corresponds to what is required by industry. To address these questions, we: (1) analyzed data from a structured “lessons learned,” or self-reflection, exercise performed by NPD students in a graduate, multidisciplinary NPD class at the University of California, Berkeley each year for the past 6 years; and (2) conducted interviews with our industrial partners who coached the students’ projects. We present an analysis of over 2300 lessons learned and compare the students’ views with the reflections of the industry coaches. In the lessons learned analysis, students highlighted skills for working in multidisciplinary teams as their most important learning experience, and secondarily, within lessons about the NPD process itself, identified the gathering and analysis of customer and user needs. Students commonly referenced skills that are not part of a traditional engineering design curriculum: listening, observation, and performing research in context. The interviews with the design coaches largely confirmed the importance of both the realistic teamwork experience that accompanies NPD and user research skills. Our findings reinforce the importance of providing students with real multidisciplinary team experience for NPD projects and suggest that greater emphasis be given to the teaching and practice of “softer” skills, such as listening, negotiation, empathy, and observation. The research also indicates that more guidance, tools, and frameworks are needed to assist student product developers in the complex task of gathering, managing, and applying user needs.
    keyword(s): Reflection , Design , Teams , Students , Railroad passenger cars AND Product development ,
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      Self-Reflection: Lessons Learned in a New Product Development Class

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    http://yetl.yabesh.ir/yetl1/handle/yetl/136450
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    contributor authorJonathan Hey
    contributor authorAlan Van Pelt
    contributor authorAlice Agogino
    contributor authorSara Beckman
    date accessioned2017-05-09T00:25:03Z
    date available2017-05-09T00:25:03Z
    date copyrightJuly, 2007
    date issued2007
    identifier issn1050-0472
    identifier otherJMDEDB-27852#668_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/136450
    description abstractNew product development (NPD) classes based around problem-based learning and mediated by design coaches from industry provide an effective vehicle for authentic learning and realistic design experiences within the constraints of academic settings. Little is known, however, about what students actually learn in these courses or whether the learning corresponds to what is required by industry. To address these questions, we: (1) analyzed data from a structured “lessons learned,” or self-reflection, exercise performed by NPD students in a graduate, multidisciplinary NPD class at the University of California, Berkeley each year for the past 6 years; and (2) conducted interviews with our industrial partners who coached the students’ projects. We present an analysis of over 2300 lessons learned and compare the students’ views with the reflections of the industry coaches. In the lessons learned analysis, students highlighted skills for working in multidisciplinary teams as their most important learning experience, and secondarily, within lessons about the NPD process itself, identified the gathering and analysis of customer and user needs. Students commonly referenced skills that are not part of a traditional engineering design curriculum: listening, observation, and performing research in context. The interviews with the design coaches largely confirmed the importance of both the realistic teamwork experience that accompanies NPD and user research skills. Our findings reinforce the importance of providing students with real multidisciplinary team experience for NPD projects and suggest that greater emphasis be given to the teaching and practice of “softer” skills, such as listening, negotiation, empathy, and observation. The research also indicates that more guidance, tools, and frameworks are needed to assist student product developers in the complex task of gathering, managing, and applying user needs.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleSelf-Reflection: Lessons Learned in a New Product Development Class
    typeJournal Paper
    journal volume129
    journal issue7
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.2722781
    journal fristpage668
    journal lastpage676
    identifier eissn1528-9001
    keywordsReflection
    keywordsDesign
    keywordsTeams
    keywordsStudents
    keywordsRailroad passenger cars AND Product development
    treeJournal of Mechanical Design:;2007:;volume( 129 ):;issue: 007
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
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