Self-Reflection: Lessons Learned in a New Product Development ClassSource: Journal of Mechanical Design:;2007:;volume( 129 ):;issue: 007::page 668DOI: 10.1115/1.2722781Publisher: The American Society of Mechanical Engineers (ASME)
Abstract: New product development (NPD) classes based around problem-based learning and mediated by design coaches from industry provide an effective vehicle for authentic learning and realistic design experiences within the constraints of academic settings. Little is known, however, about what students actually learn in these courses or whether the learning corresponds to what is required by industry. To address these questions, we: (1) analyzed data from a structured “lessons learned,” or self-reflection, exercise performed by NPD students in a graduate, multidisciplinary NPD class at the University of California, Berkeley each year for the past 6 years; and (2) conducted interviews with our industrial partners who coached the students’ projects. We present an analysis of over 2300 lessons learned and compare the students’ views with the reflections of the industry coaches. In the lessons learned analysis, students highlighted skills for working in multidisciplinary teams as their most important learning experience, and secondarily, within lessons about the NPD process itself, identified the gathering and analysis of customer and user needs. Students commonly referenced skills that are not part of a traditional engineering design curriculum: listening, observation, and performing research in context. The interviews with the design coaches largely confirmed the importance of both the realistic teamwork experience that accompanies NPD and user research skills. Our findings reinforce the importance of providing students with real multidisciplinary team experience for NPD projects and suggest that greater emphasis be given to the teaching and practice of “softer” skills, such as listening, negotiation, empathy, and observation. The research also indicates that more guidance, tools, and frameworks are needed to assist student product developers in the complex task of gathering, managing, and applying user needs.
keyword(s): Reflection , Design , Teams , Students , Railroad passenger cars AND Product development ,
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contributor author | Jonathan Hey | |
contributor author | Alan Van Pelt | |
contributor author | Alice Agogino | |
contributor author | Sara Beckman | |
date accessioned | 2017-05-09T00:25:03Z | |
date available | 2017-05-09T00:25:03Z | |
date copyright | July, 2007 | |
date issued | 2007 | |
identifier issn | 1050-0472 | |
identifier other | JMDEDB-27852#668_1.pdf | |
identifier uri | http://yetl.yabesh.ir/yetl/handle/yetl/136450 | |
description abstract | New product development (NPD) classes based around problem-based learning and mediated by design coaches from industry provide an effective vehicle for authentic learning and realistic design experiences within the constraints of academic settings. Little is known, however, about what students actually learn in these courses or whether the learning corresponds to what is required by industry. To address these questions, we: (1) analyzed data from a structured “lessons learned,” or self-reflection, exercise performed by NPD students in a graduate, multidisciplinary NPD class at the University of California, Berkeley each year for the past 6 years; and (2) conducted interviews with our industrial partners who coached the students’ projects. We present an analysis of over 2300 lessons learned and compare the students’ views with the reflections of the industry coaches. In the lessons learned analysis, students highlighted skills for working in multidisciplinary teams as their most important learning experience, and secondarily, within lessons about the NPD process itself, identified the gathering and analysis of customer and user needs. Students commonly referenced skills that are not part of a traditional engineering design curriculum: listening, observation, and performing research in context. The interviews with the design coaches largely confirmed the importance of both the realistic teamwork experience that accompanies NPD and user research skills. Our findings reinforce the importance of providing students with real multidisciplinary team experience for NPD projects and suggest that greater emphasis be given to the teaching and practice of “softer” skills, such as listening, negotiation, empathy, and observation. The research also indicates that more guidance, tools, and frameworks are needed to assist student product developers in the complex task of gathering, managing, and applying user needs. | |
publisher | The American Society of Mechanical Engineers (ASME) | |
title | Self-Reflection: Lessons Learned in a New Product Development Class | |
type | Journal Paper | |
journal volume | 129 | |
journal issue | 7 | |
journal title | Journal of Mechanical Design | |
identifier doi | 10.1115/1.2722781 | |
journal fristpage | 668 | |
journal lastpage | 676 | |
identifier eissn | 1528-9001 | |
keywords | Reflection | |
keywords | Design | |
keywords | Teams | |
keywords | Students | |
keywords | Railroad passenger cars AND Product development | |
tree | Journal of Mechanical Design:;2007:;volume( 129 ):;issue: 007 | |
contenttype | Fulltext |