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    Using CAD Variation Geometry for Solving Velocity and Acceleration of Parallel Manipulators With 3-, 4-, 5-Linearly Driving Limbs

    Source: Journal of Mechanical Design:;2006:;volume( 128 ):;issue: 004::page 738
    Author:
    Yi Lu
    DOI: 10.1115/1.2202147
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: A novel CAD variation geometric approach is proposed for designing the computer v-a (velocity-acceleration) simulation mechanisms of parallel manipulators with 3-, 4-, 5-linear driving limbs. Some common math foundations, computer aided geometry constraints, and dimension driving technique, and definitions for designing the velocity-acceleration simulation mechanism are presented. The v-a simulation mechanisms of parallel manipulators with 3-, 4-, 5-linear driving limbs are created. When modifying the driving dimension of the driving limbs, the configurations of the v-a simulation mechanisms are varied correspondingly, and the velocity, angular velocity, acceleration, and angular acceleration of the moving platform are solved automatically and visualized dynamically. The results show that the computer aided geometric approach is not only fairly quick and straightforward, but is also advantageous from viewpoint of accuracy and repeatability.
    keyword(s): Dimensions , Simulation , Manipulators AND Mechanisms ,
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      Using CAD Variation Geometry for Solving Velocity and Acceleration of Parallel Manipulators With 3-, 4-, 5-Linearly Driving Limbs

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    http://yetl.yabesh.ir/yetl1/handle/yetl/134292
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    contributor authorYi Lu
    date accessioned2017-05-09T00:20:56Z
    date available2017-05-09T00:20:56Z
    date copyrightJuly, 2006
    date issued2006
    identifier issn1050-0472
    identifier otherJMDEDB-27829#738_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/134292
    description abstractA novel CAD variation geometric approach is proposed for designing the computer v-a (velocity-acceleration) simulation mechanisms of parallel manipulators with 3-, 4-, 5-linear driving limbs. Some common math foundations, computer aided geometry constraints, and dimension driving technique, and definitions for designing the velocity-acceleration simulation mechanism are presented. The v-a simulation mechanisms of parallel manipulators with 3-, 4-, 5-linear driving limbs are created. When modifying the driving dimension of the driving limbs, the configurations of the v-a simulation mechanisms are varied correspondingly, and the velocity, angular velocity, acceleration, and angular acceleration of the moving platform are solved automatically and visualized dynamically. The results show that the computer aided geometric approach is not only fairly quick and straightforward, but is also advantageous from viewpoint of accuracy and repeatability.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleUsing CAD Variation Geometry for Solving Velocity and Acceleration of Parallel Manipulators With 3-, 4-, 5-Linearly Driving Limbs
    typeJournal Paper
    journal volume128
    journal issue4
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.2202147
    journal fristpage738
    journal lastpage746
    identifier eissn1528-9001
    keywordsDimensions
    keywordsSimulation
    keywordsManipulators AND Mechanisms
    treeJournal of Mechanical Design:;2006:;volume( 128 ):;issue: 004
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
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