A Combined Penalty and Recursive Real-Time Formulation for Multibody DynamicsSource: Journal of Mechanical Design:;2004:;volume( 126 ):;issue: 004::page 602DOI: 10.1115/1.1758257Publisher: The American Society of Mechanical Engineers (ASME)
Abstract: The continuously improved performance of personal computers enables the real-time motion simulation of complex multibody systems, such as the whole model of an automobile, on a conventional PC, provided the adequate formulation is applied. There exist two big families of dynamic formulations, depending on the type of coordinates they use to model the system: global and topological. The former leads to a simple and systematic programming while the latter is very efficient. In this work, a hybrid formulation is presented, obtained by combination of one of the most efficient global formulations and one of the most systematic topological formulations. It shows, at the same time, easiness of implementation and a high level of efficiency. In order to verify the advantages that the new formulation has over its predecessors, the following four examples are solved using the three formulations and the corresponding results are compared: a planar mechanism which goes through a singular position, a car suspension with stiff behavior, a 6-dof robot with changing configurations, and the full model of a car vehicle. Furthermore, the last example is also analyzed using a commercial tool, so as to provide the readers with a well-known reference for comparison.
keyword(s): Force , Motion , Robots , Simulation , Equations of motion , Vehicles , Multibody dynamics , Multibody systems , Mechanisms , Equations , Degrees of freedom , Errors , Robustness , Algorithms , Inertia (Mechanics) , Computer programming , Computers AND Automobiles ,
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| contributor author | J. Cuadrado | |
| contributor author | D. Dopico | |
| contributor author | M. Gonzalez | |
| contributor author | M. A. Naya | |
| date accessioned | 2017-05-09T00:13:52Z | |
| date available | 2017-05-09T00:13:52Z | |
| date copyright | July, 2004 | |
| date issued | 2004 | |
| identifier issn | 1050-0472 | |
| identifier other | JMDEDB-27789#602_1.pdf | |
| identifier uri | http://yetl.yabesh.ir/yetl/handle/yetl/130491 | |
| description abstract | The continuously improved performance of personal computers enables the real-time motion simulation of complex multibody systems, such as the whole model of an automobile, on a conventional PC, provided the adequate formulation is applied. There exist two big families of dynamic formulations, depending on the type of coordinates they use to model the system: global and topological. The former leads to a simple and systematic programming while the latter is very efficient. In this work, a hybrid formulation is presented, obtained by combination of one of the most efficient global formulations and one of the most systematic topological formulations. It shows, at the same time, easiness of implementation and a high level of efficiency. In order to verify the advantages that the new formulation has over its predecessors, the following four examples are solved using the three formulations and the corresponding results are compared: a planar mechanism which goes through a singular position, a car suspension with stiff behavior, a 6-dof robot with changing configurations, and the full model of a car vehicle. Furthermore, the last example is also analyzed using a commercial tool, so as to provide the readers with a well-known reference for comparison. | |
| publisher | The American Society of Mechanical Engineers (ASME) | |
| title | A Combined Penalty and Recursive Real-Time Formulation for Multibody Dynamics | |
| type | Journal Paper | |
| journal volume | 126 | |
| journal issue | 4 | |
| journal title | Journal of Mechanical Design | |
| identifier doi | 10.1115/1.1758257 | |
| journal fristpage | 602 | |
| journal lastpage | 608 | |
| identifier eissn | 1528-9001 | |
| keywords | Force | |
| keywords | Motion | |
| keywords | Robots | |
| keywords | Simulation | |
| keywords | Equations of motion | |
| keywords | Vehicles | |
| keywords | Multibody dynamics | |
| keywords | Multibody systems | |
| keywords | Mechanisms | |
| keywords | Equations | |
| keywords | Degrees of freedom | |
| keywords | Errors | |
| keywords | Robustness | |
| keywords | Algorithms | |
| keywords | Inertia (Mechanics) | |
| keywords | Computer programming | |
| keywords | Computers AND Automobiles | |
| tree | Journal of Mechanical Design:;2004:;volume( 126 ):;issue: 004 | |
| contenttype | Fulltext |