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    Predicting Product Aesthetic Quality Using Virtual Environments

    Source: Journal of Computing and Information Science in Engineering:;2001:;volume( 001 ):;issue: 002::page 105
    Author:
    Neal P. Juster
    ,
    John Maxfield
    ,
    Peter M. Dew
    ,
    Stephen Taylor
    ,
    Martin Fitchie
    ,
    William J. Ion
    ,
    Jeff Zhao
    ,
    Martin Thompson
    DOI: 10.1115/1.1387244
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: This paper describes a previously unreported application of virtual environments, the prediction of product aesthetic quality. Successful prediction of aesthetic quality without the production of a physical prototype requires the integration of a number of “software” models: an assembly model representing the manner in which the product is put together; an environment model providing a real world graphical context for the product; a behavior model representing how the product moves and deforms under use conditions; and a tolerance model representing the allowable variation in the product due to manufacturing variation. This paper presents the results of applying these models within an automotive design and manufacturing process during the development of a new automobile.
    keyword(s): Engineers , Manufacturing , Simulation , Design , Virtual environments , Computer software , Project tasks , Computer-aided design , Automobiles , Inspection AND Visualization ,
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      Predicting Product Aesthetic Quality Using Virtual Environments

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    http://yetl.yabesh.ir/yetl1/handle/yetl/124885
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    • Journal of Computing and Information Science in Engineering

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    contributor authorNeal P. Juster
    contributor authorJohn Maxfield
    contributor authorPeter M. Dew
    contributor authorStephen Taylor
    contributor authorMartin Fitchie
    contributor authorWilliam J. Ion
    contributor authorJeff Zhao
    contributor authorMartin Thompson
    date accessioned2017-05-09T00:04:19Z
    date available2017-05-09T00:04:19Z
    date copyrightJune, 2001
    date issued2001
    identifier issn1530-9827
    identifier otherJCISB6-25905#105_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/124885
    description abstractThis paper describes a previously unreported application of virtual environments, the prediction of product aesthetic quality. Successful prediction of aesthetic quality without the production of a physical prototype requires the integration of a number of “software” models: an assembly model representing the manner in which the product is put together; an environment model providing a real world graphical context for the product; a behavior model representing how the product moves and deforms under use conditions; and a tolerance model representing the allowable variation in the product due to manufacturing variation. This paper presents the results of applying these models within an automotive design and manufacturing process during the development of a new automobile.
    publisherThe American Society of Mechanical Engineers (ASME)
    titlePredicting Product Aesthetic Quality Using Virtual Environments
    typeJournal Paper
    journal volume1
    journal issue2
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.1387244
    journal fristpage105
    journal lastpage112
    identifier eissn1530-9827
    keywordsEngineers
    keywordsManufacturing
    keywordsSimulation
    keywordsDesign
    keywordsVirtual environments
    keywordsComputer software
    keywordsProject tasks
    keywordsComputer-aided design
    keywordsAutomobiles
    keywordsInspection AND Visualization
    treeJournal of Computing and Information Science in Engineering:;2001:;volume( 001 ):;issue: 002
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian