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contributor authorM. Asif Khan
contributor authorJudy M. Vance
date accessioned2017-05-08T23:51:08Z
date available2017-05-08T23:51:08Z
date copyrightJune, 1996
date issued1996
identifier issn1050-0472
identifier otherJMDEDB-27636#300_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/117430
description abstractSurface polygonization is the process by which a representative polygonal mesh of a surface is constructed for rendering or analysis purposes. This work presents a new surface polygonization algorithm specifically tailored to be applied to a large class of models which are created with parametric surfaces having triangular meshes. This method has particular application in the area of building virtual environments from computer-aided-design (CAD) models. The algorithm is based on an edge reduction scheme that collapses two vertices of a given triangular polygon edge onto one new vertex. A two step approach is implemented consisting of boundary edge reduction followed by interior edge reduction. A maximum optimization is used to determine the location of the new vertex. The criterion that is used to control how well the approximate surface represents the actual surface is based on examining the angle between surface normals. The advantage of this approach is that the surface discretization is a function of two, user-controlled variables, a boundary edge angle error and a surface edge angle error. The method presented here differs from existing methods in that it takes advantage of the fact that for many models, the exact surface representation of the model is known before the polygonization is attempted. Because the precise surface definition is known, a maximum optimization procedure, that uses the surface information, can be used to locate the new vertex. The algorithm attempts to overcome the deficiencies in existing techniques while minimizing the number of triangular polygons required to represent a surface and still maintaining surface integrity in the rendered model. This paper presents the algorithm and testing results.
publisherThe American Society of Mechanical Engineers (ASME)
titleMesh Reduction Using an Angle Criterion Approach
typeJournal Paper
journal volume118
journal issue2
journal titleJournal of Mechanical Design
identifier doi10.1115/1.2826884
journal fristpage300
journal lastpage305
identifier eissn1528-9001
keywordsAlgorithms
keywordsComputer-aided design
keywordsOptimization
keywordsTesting
keywordsVirtual environments
keywordsCollapse
keywordsErrors AND Rendering
treeJournal of Mechanical Design:;1996:;volume( 118 ):;issue: 002
contenttypeFulltext


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