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    Feature Extraction for Casting Core Development

    Source: Journal of Mechanical Design:;1993:;volume( 115 ):;issue: 004::page 744
    Author:
    M. A. Ganter
    ,
    P. A. Skoglund
    DOI: 10.1115/1.2919263
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Feature extraction techniques are presented for the generation of casting core patterns from a boundary representation (B-Rep) solid model. Techniques are presented which would allow for automatic extraction of three classes of core features (internal voids, single and multi-surface holes, and boundary perturbations). The task of extracting casting cores from solid models involves recognizing a collection of entities (i.e., slots, bosses, undercut surfaces, local and global concavities, etc.) from the set of lower level entities (i.e., the B-Rep structure). To this end, a combination of solid modeling B-Rep and graph structures and their associated methods will be used for casting core development. Appropriate local features are identified and extracted from the original object, and are grouped into one or more new object(s) (termed a core-object). If the core-object is multiply connected (i.e., composed of multiple objects), it is graph separated into global feature objects. Each of these global feature objects represents a core in the final pattern. Lastly, the geometry of the original part is augmented to add core prints where core geometries were extracted. The core print, as currently developed, combines the extracted core geometry and its convex hull.
    keyword(s): Casting AND Feature extraction ,
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      Feature Extraction for Casting Core Development

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    http://yetl.yabesh.ir/yetl1/handle/yetl/112293
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    • Journal of Mechanical Design

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    contributor authorM. A. Ganter
    contributor authorP. A. Skoglund
    date accessioned2017-05-08T23:41:59Z
    date available2017-05-08T23:41:59Z
    date copyrightDecember, 1993
    date issued1993
    identifier issn1050-0472
    identifier otherJMDEDB-27611#744_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/112293
    description abstractFeature extraction techniques are presented for the generation of casting core patterns from a boundary representation (B-Rep) solid model. Techniques are presented which would allow for automatic extraction of three classes of core features (internal voids, single and multi-surface holes, and boundary perturbations). The task of extracting casting cores from solid models involves recognizing a collection of entities (i.e., slots, bosses, undercut surfaces, local and global concavities, etc.) from the set of lower level entities (i.e., the B-Rep structure). To this end, a combination of solid modeling B-Rep and graph structures and their associated methods will be used for casting core development. Appropriate local features are identified and extracted from the original object, and are grouped into one or more new object(s) (termed a core-object). If the core-object is multiply connected (i.e., composed of multiple objects), it is graph separated into global feature objects. Each of these global feature objects represents a core in the final pattern. Lastly, the geometry of the original part is augmented to add core prints where core geometries were extracted. The core print, as currently developed, combines the extracted core geometry and its convex hull.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleFeature Extraction for Casting Core Development
    typeJournal Paper
    journal volume115
    journal issue4
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.2919263
    journal fristpage744
    journal lastpage750
    identifier eissn1528-9001
    keywordsCasting AND Feature extraction
    treeJournal of Mechanical Design:;1993:;volume( 115 ):;issue: 004
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
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