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    Dynamic Collision Detection Using Swept Solids

    Source: Journal of Mechanical Design:;1986:;volume( 108 ):;issue: 004::page 549
    Author:
    M. A. Ganter
    ,
    J. J. Uicker
    DOI: 10.1115/1.3258768
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The detection of collisions in an environment composed of two three-dimensional bodies traversing independent general three-dimensional trajectories is accomplished through the use of swept solids and solid modeling techniques. A swept solid represents the space volumetrically swept out by the motion of a given body along a given trajectory. A swept solid is created for each of the bodies in the given environment. Using the swept solids created for each body, calculations (solid modeling boolean intersections) can be performed to determine if these swept solids intersect. If the original bodies will collide while traversing their given trajectories, then their swept solids will statically interfere. Further, an object comprising the volume of the intersection can be created if the bodies do, in fact, interfere. This object can be thought of as the “volume of interference.” Enhancements to this technique provide for the formation of swept solids using relative motion. Through these enhancements, only one swept solid need be created since the absolute motions can be converted to motion of one body relative to another body. Therefore, intersection calculations may be performed between one relative swept solid and the original body.
    keyword(s): Solids , Collisions (Physics) , Motion , Intersections , Solid modeling AND Trajectories (Physics) ,
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      Dynamic Collision Detection Using Swept Solids

    URI
    http://yetl.yabesh.ir/yetl1/handle/yetl/101428
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    contributor authorM. A. Ganter
    contributor authorJ. J. Uicker
    date accessioned2017-05-08T23:23:01Z
    date available2017-05-08T23:23:01Z
    date copyrightDecember, 1986
    date issued1986
    identifier issn1050-0472
    identifier otherJMDEDB-28070#549_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/101428
    description abstractThe detection of collisions in an environment composed of two three-dimensional bodies traversing independent general three-dimensional trajectories is accomplished through the use of swept solids and solid modeling techniques. A swept solid represents the space volumetrically swept out by the motion of a given body along a given trajectory. A swept solid is created for each of the bodies in the given environment. Using the swept solids created for each body, calculations (solid modeling boolean intersections) can be performed to determine if these swept solids intersect. If the original bodies will collide while traversing their given trajectories, then their swept solids will statically interfere. Further, an object comprising the volume of the intersection can be created if the bodies do, in fact, interfere. This object can be thought of as the “volume of interference.” Enhancements to this technique provide for the formation of swept solids using relative motion. Through these enhancements, only one swept solid need be created since the absolute motions can be converted to motion of one body relative to another body. Therefore, intersection calculations may be performed between one relative swept solid and the original body.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleDynamic Collision Detection Using Swept Solids
    typeJournal Paper
    journal volume108
    journal issue4
    journal titleJournal of Mechanical Design
    identifier doi10.1115/1.3258768
    journal fristpage549
    journal lastpage555
    identifier eissn1528-9001
    keywordsSolids
    keywordsCollisions (Physics)
    keywordsMotion
    keywordsIntersections
    keywordsSolid modeling AND Trajectories (Physics)
    treeJournal of Mechanical Design:;1986:;volume( 108 ):;issue: 004
    contenttypeFulltext
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