| contributor author | Balu, Aditya | |
| contributor author | Ghadai, Sambit | |
| contributor author | Rauf Bingol, Onur | |
| contributor author | Krishnamurthy, Adarsh | |
| date accessioned | 2022-05-08T09:31:13Z | |
| date available | 2022-05-08T09:31:13Z | |
| date copyright | 2/11/2022 12:00:00 AM | |
| date issued | 2022 | |
| identifier issn | 1530-9827 | |
| identifier other | jcise_22_4_041008.pdf | |
| identifier uri | http://yetl.yabesh.ir/yetl1/handle/yetl/4285233 | |
| description abstract | Distance field representation of objects in 3D space has several applications such as shape manipulation, graphics rendering, path planning, etc. Distance transforms (DTs) are discrete representations of distance fields in a regular voxel grid. The two main limitations of using distance transforms are that they are compute-intensive, and there are errors introduced while representing the object using DTs. In this work, we develop a hybrid graphics processing unit (GPU)-accelerated marching wavefront method for computing DTs of models composed of trimmed non-uniform rational B-splines (NURBS) surfaces with theoretical bounds. Our hybrid marching approach eliminates the error due to calculating approximate distances by marching. We also calculate the bounds on the error introduced due to the tessellation of the trimmed NURBS surfaces and calculate the propagation of these bounds in computing the DT. Finally, we present computation times for both 2D and 3D GPU DTs of test objects. We show that our GPU-accelerated approach is significantly faster than existing CPU-based methods. | |
| publisher | The American Society of Mechanical Engineers (ASME) | |
| title | HyBoDT: Hybrid Bounded Distance Transforms of Trimmed NURBS Models | |
| type | Journal Paper | |
| journal volume | 22 | |
| journal issue | 4 | |
| journal title | Journal of Computing and Information Science in Engineering | |
| identifier doi | 10.1115/1.4053202 | |
| journal fristpage | 41008-1 | |
| journal lastpage | 41008-11 | |
| page | 11 | |
| tree | Journal of Computing and Information Science in Engineering:;2022:;volume( 022 ):;issue: 004 | |
| contenttype | Fulltext | |