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    Collaborative Design Principles From Minecraft With Applications to Multi User Computer Aided Design

    Source: Journal of Computing and Information Science in Engineering:;2016:;volume( 016 ):;issue: 002::page 21006
    Author:
    French, David J.
    ,
    Stone, Brett
    ,
    Nysetvold, Thomas T.
    ,
    Hepworth, Ammon
    ,
    Edward Red, W.
    DOI: 10.1115/1.4032667
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Synchronous collaborative (“multiuserâ€‌) computeraided design (CAD) is a current topic of academic and industry interest due to its potential to reduce design lead times and improve design quality through enhanced collaboration. Minecraft, a popular multiplayer online game in which players can use blocks to design structures, is of academic interest as a natural experiment in a collaborative 3D design of very complex structures. Virtual teams of up to 40 simultaneous designers have created cityscale models with total design times in the thousands of hours. Using observation and a survey of Minecraft users, we offer insights into how virtual design teams might effectively build, communicate, and manage projects in a multiuser CAD design environment. The results suggest that multiuser CAD will be useful and practical in an engineering setting with several simultaneous contributors. We also discuss the effects of multiuser CAD on team organization, planning, design concurrency, communication, and mentoring.
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      Collaborative Design Principles From Minecraft With Applications to Multi User Computer Aided Design

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    https://yetl.yabesh.ir/yetl1/handle/yetl/160606
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    contributor authorFrench, David J.
    contributor authorStone, Brett
    contributor authorNysetvold, Thomas T.
    contributor authorHepworth, Ammon
    contributor authorEdward Red, W.
    date accessioned2017-05-09T01:26:49Z
    date available2017-05-09T01:26:49Z
    date issued2016
    identifier issn1530-9827
    identifier otherjcise_016_02_021006.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/160606
    description abstractSynchronous collaborative (“multiuserâ€‌) computeraided design (CAD) is a current topic of academic and industry interest due to its potential to reduce design lead times and improve design quality through enhanced collaboration. Minecraft, a popular multiplayer online game in which players can use blocks to design structures, is of academic interest as a natural experiment in a collaborative 3D design of very complex structures. Virtual teams of up to 40 simultaneous designers have created cityscale models with total design times in the thousands of hours. Using observation and a survey of Minecraft users, we offer insights into how virtual design teams might effectively build, communicate, and manage projects in a multiuser CAD design environment. The results suggest that multiuser CAD will be useful and practical in an engineering setting with several simultaneous contributors. We also discuss the effects of multiuser CAD on team organization, planning, design concurrency, communication, and mentoring.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleCollaborative Design Principles From Minecraft With Applications to Multi User Computer Aided Design
    typeJournal Paper
    journal volume16
    journal issue2
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.4032667
    journal fristpage21006
    journal lastpage21006
    identifier eissn1530-9827
    treeJournal of Computing and Information Science in Engineering:;2016:;volume( 016 ):;issue: 002
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian