| contributor author | Gregory Lecrivain | |
| contributor author | Ian Kennedy | |
| contributor author | Arezki Slaouti | |
| date accessioned | 2017-05-09T00:27:18Z | |
| date available | 2017-05-09T00:27:18Z | |
| date copyright | June, 2008 | |
| date issued | 2008 | |
| identifier issn | 1530-9827 | |
| identifier other | JCISB6-25988#024501_1.pdf | |
| identifier uri | http://yetl.yabesh.ir/yetl/handle/yetl/137621 | |
| description abstract | In the automotive industry or in similar industries, body panels need to be perfectly smooth for visual and aerodynamic reasons. In some cases, the component is a hand-made body part that will require a suitable CAD model for further development and manufacturing. Such a smooth CAD model can only be produced through reverse-engineering and CAD procedures that will make use of accurate surface reconstruction. This paper describes a reverse-engineering procedure for the production of a suitable CAD mesh from which surface reconstruction can take place. It then analyzes and compares three approaches assessing the continuity and the quality of each set of NURBS patches: automatic, semiautomatic, and completely manual surfacing. Recommendations are made for each method when creating CAD surfaces. Finally, a procedure is suggested to optimize the time and the quality of the final CAD model. | |
| publisher | The American Society of Mechanical Engineers (ASME) | |
| title | Creation of Body Surfaces From Reverse-Engineered Components | |
| type | Journal Paper | |
| journal volume | 8 | |
| journal issue | 2 | |
| journal title | Journal of Computing and Information Science in Engineering | |
| identifier doi | 10.1115/1.2906256 | |
| journal fristpage | 24501 | |
| identifier eissn | 1530-9827 | |
| keywords | Reverse engineering | |
| keywords | Computer-aided design | |
| keywords | Shapes | |
| keywords | Networks AND Wings | |
| tree | Journal of Computing and Information Science in Engineering:;2008:;volume( 008 ):;issue: 002 | |
| contenttype | Fulltext | |