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    Interactive Graphing of Simulation Networks

    Source: Journal of Computing in Civil Engineering:;1989:;Volume ( 003 ):;issue: 002
    Author:
    Leland S. Riggs
    DOI: 10.1061/(ASCE)0887-3801(1989)3:2(173)
    Publisher: American Society of Civil Engineers
    Abstract: Computer simulation usually requires first sketching a network and then translating it into computer input code. Many first‐time users of computer simulation programs are frustrated because of difficulties encountered in this computer‐input phase because errors or omissions here are usually fatal. This paper reports on a recent attempt to make the input phase easier for inexperienced or infrequent users. The program is in two parts. One part of the program allows the user to create the network interactively at a computer monitor. This is done using a Graphics Kernel System application to produce the symbols and linkages required for the simulation network. The other part of the program creates an interface with the computer simulation package by taking the network previously drawn on‐screen and automatically generating the required computed input. Additionally, this part of the program includes a low‐level error checker to catch mistakes prior to the run‐time phase of the simulation program. Results and future research directions are discussed.
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      Interactive Graphing of Simulation Networks

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    contributor authorLeland S. Riggs
    date accessioned2017-05-08T22:17:47Z
    date available2017-05-08T22:17:47Z
    date copyrightJanuary 1989
    date issued1989
    identifier other40138419.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/76616
    description abstractComputer simulation usually requires first sketching a network and then translating it into computer input code. Many first‐time users of computer simulation programs are frustrated because of difficulties encountered in this computer‐input phase because errors or omissions here are usually fatal. This paper reports on a recent attempt to make the input phase easier for inexperienced or infrequent users. The program is in two parts. One part of the program allows the user to create the network interactively at a computer monitor. This is done using a Graphics Kernel System application to produce the symbols and linkages required for the simulation network. The other part of the program creates an interface with the computer simulation package by taking the network previously drawn on‐screen and automatically generating the required computed input. Additionally, this part of the program includes a low‐level error checker to catch mistakes prior to the run‐time phase of the simulation program. Results and future research directions are discussed.
    publisherAmerican Society of Civil Engineers
    titleInteractive Graphing of Simulation Networks
    typeJournal Paper
    journal volume3
    journal issue2
    journal titleJournal of Computing in Civil Engineering
    identifier doi10.1061/(ASCE)0887-3801(1989)3:2(173)
    treeJournal of Computing in Civil Engineering:;1989:;Volume ( 003 ):;issue: 002
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian