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    On-Site Building Information Retrieval by Using Projection-Based Augmented Reality

    Source: Journal of Computing in Civil Engineering:;2012:;Volume ( 026 ):;issue: 003
    Author:
    Kai-Chen Yeh
    ,
    Meng-Han Tsai
    ,
    Shih-Chung Kang
    DOI: 10.1061/(ASCE)CP.1943-5487.0000156
    Publisher: American Society of Civil Engineers
    Abstract: This research focuses on a long-standing problem at construction sites: on-site information retrieval. A wearable device, therefore, has been developed that can project the construction drawings and related information on the basis of the needs of the users. This device is envisaged to help engineers avoid carrying bulky construction drawings to the site, and to reduce the effort required in looking for the correct drawings to obtain the information they need. This device includes four modules: the information-integration module, the display module, the positioning module, and the manipulation module. The information-integration module is used to transfer information in the building information model (BIM) into images to enable the on-site retrieval from the device that was developed. The position module enables users to input their locations and automatically search for the images that the users might need. The manipulation module can analyze the gestures of the users from the touch screen and accelerometer in the devices, and then crop the images to eliminate the unneeded information. The display module, which directly links to the projector, can continually calculate the images processed by the previous three modules and scale the images accordingly, ensuring that the projection results in a correct scale. A hardware device, coined the iHelmet, has also been developed to implement the four modules. It consists of a construction helmet (weight: 460 g), an iPod Touch (weight: 115 g), and an Optoma light-emitting diode (LED) projector (weight: 114 g). To validate the usability of the iHelmet on-site, a user test with 34 participants was conducted. A comparison of the efficiency and effectiveness of retrieving building information using the iHelmet was done using the traditional two-dimensional (2D) drawing approach. The results showed that the mean completion times were significantly shorter for participants using the iHelmet (iHelmet: 44 s; traditional approach: 99 s). The mean success rates of participants arriving at the correct answers were also significantly improved for those using the iHelmet (iHelmet: 91.6%; traditional approach: 64.3%).
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      On-Site Building Information Retrieval by Using Projection-Based Augmented Reality

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    http://yetl.yabesh.ir/yetl1/handle/yetl/59130
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    • Journal of Computing in Civil Engineering

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    contributor authorKai-Chen Yeh
    contributor authorMeng-Han Tsai
    contributor authorShih-Chung Kang
    date accessioned2017-05-08T21:40:29Z
    date available2017-05-08T21:40:29Z
    date copyrightMay 2012
    date issued2012
    identifier other%28asce%29cp%2E1943-5487%2E0000164.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/59130
    description abstractThis research focuses on a long-standing problem at construction sites: on-site information retrieval. A wearable device, therefore, has been developed that can project the construction drawings and related information on the basis of the needs of the users. This device is envisaged to help engineers avoid carrying bulky construction drawings to the site, and to reduce the effort required in looking for the correct drawings to obtain the information they need. This device includes four modules: the information-integration module, the display module, the positioning module, and the manipulation module. The information-integration module is used to transfer information in the building information model (BIM) into images to enable the on-site retrieval from the device that was developed. The position module enables users to input their locations and automatically search for the images that the users might need. The manipulation module can analyze the gestures of the users from the touch screen and accelerometer in the devices, and then crop the images to eliminate the unneeded information. The display module, which directly links to the projector, can continually calculate the images processed by the previous three modules and scale the images accordingly, ensuring that the projection results in a correct scale. A hardware device, coined the iHelmet, has also been developed to implement the four modules. It consists of a construction helmet (weight: 460 g), an iPod Touch (weight: 115 g), and an Optoma light-emitting diode (LED) projector (weight: 114 g). To validate the usability of the iHelmet on-site, a user test with 34 participants was conducted. A comparison of the efficiency and effectiveness of retrieving building information using the iHelmet was done using the traditional two-dimensional (2D) drawing approach. The results showed that the mean completion times were significantly shorter for participants using the iHelmet (iHelmet: 44 s; traditional approach: 99 s). The mean success rates of participants arriving at the correct answers were also significantly improved for those using the iHelmet (iHelmet: 91.6%; traditional approach: 64.3%).
    publisherAmerican Society of Civil Engineers
    titleOn-Site Building Information Retrieval by Using Projection-Based Augmented Reality
    typeJournal Paper
    journal volume26
    journal issue3
    journal titleJournal of Computing in Civil Engineering
    identifier doi10.1061/(ASCE)CP.1943-5487.0000156
    treeJournal of Computing in Civil Engineering:;2012:;Volume ( 026 ):;issue: 003
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
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