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contributor authorIpsita, Ananya
contributor authorDuan, Runlin
contributor authorLi, Hao
contributor authorChidambaram, Subramanian
contributor authorCao, Yuanzhi
contributor authorLiu, Min
contributor authorQuinn, Alex
contributor authorRamani, Karthik
date accessioned2024-04-24T22:32:28Z
date available2024-04-24T22:32:28Z
date copyright10/10/2023 12:00:00 AM
date issued2023
identifier issn1530-9827
identifier otherjcise_24_3_031005.pdf
identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4295412
description abstractDomain users (DUs) with a knowledge base in specialized fields are frequently excluded from authoring virtual reality (VR)-based applications in corresponding fields. This is largely due to the requirement of VR programming expertise needed to author these applications. To address this concern, we developed VRFromX, a system workflow design to make the virtual content creation process accessible to DUs irrespective of their programming skills and experience. VRFromX provides an in situ process of content creation in VR that (a) allows users to select regions of interest in scanned point clouds or sketch in mid-air using a brush tool to retrieve virtual models and (b) then attach behavioral properties to those objects. Using a welding use case, we performed a usability evaluation of VRFromX with 20 DUs from which 12 were novices in VR programming. Study results indicated positive user ratings for the system features with no significant differences across users with or without VR programming expertise. Based on the qualitative feedback, we also implemented two other use cases to demonstrate potential applications. We envision that the solution can facilitate the adoption of the immersive technology to create meaningful virtual environments.
publisherThe American Society of Mechanical Engineers (ASME)
titleThe Design of a Virtual Prototyping System for Authoring Interactive Virtual Reality Environments From Real-World Scans
typeJournal Paper
journal volume24
journal issue3
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.4062970
journal fristpage31005-1
journal lastpage31005-17
page17
treeJournal of Computing and Information Science in Engineering:;2023:;volume( 024 ):;issue: 003
contenttypeFulltext


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