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contributor authorRismiller, Sean C.
contributor authorCagan, Jonathan
contributor authorMcComb, Christopher
date accessioned2022-02-05T21:45:53Z
date available2022-02-05T21:45:53Z
date copyright1/29/2021 12:00:00 AM
date issued2021
identifier issn1050-0472
identifier othermd_143_3_031714.pdf
identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4276292
description abstractProducts must often endure challenging conditions while fulfilling their intended functions. Game-theoretic methods can readily create a wide variety of these conditions to consider when creating designs. This work introduces Cognitively Inspired Adversarial Agents (CIAAs) that use a Stackelberg game format to generate designs resistant to these conditions. These agents are used to generate designs while considering a multidimensional attack. Designs are produced under these adversarial conditions and compared to others generated without considering adversaries to confirm the agents’ performance. The agents create designs able to withstand multiple combined conditions.
publisherThe American Society of Mechanical Engineers (ASME)
titleAn Adversarial Agent-Based Design Method Using Stochastic Stackelberg Game Conditions
typeJournal Paper
journal volume143
journal issue3
journal titleJournal of Mechanical Design
identifier doi10.1115/1.4049862
journal fristpage031714-1
journal lastpage031714-5
page5
treeJournal of Mechanical Design:;2021:;volume( 143 ):;issue: 003
contenttypeFulltext


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