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    Intelligent Objects for Synthesis of Structural Systems

    Source: Journal of Computing in Civil Engineering:;1992:;Volume ( 006 ):;issue: 003
    Author:
    Dionysis R. Rigopoulos
    ,
    Irving J. Oppenheim
    DOI: 10.1061/(ASCE)0887-3801(1992)6:3(266)
    Publisher: American Society of Civil Engineers
    Abstract: A building designer must synthesize a stuctural system with many interacting functionalities. The process is one of incremental, evolutionary design with noteworthy dynamics (concurrency) of interactions among different functionalities as the engineer develops the design. There exists no formal representation to describe the evolving object, but it is proposed that a suitable computer representation can be developed. The representation introduces data structures as locally intelligent objects describing substructures at different levels of abstraction. Those computational objects are developed as subclasses within an object‐oriented programming (OOP) environment, providing subsequent developers a template for their creation and use. The utility of such design objects requires an extension of conventional type checking, termed selective acceptance, and an extension of conventional message passing, termed delegation. Those constructs have been implemented and are described. An example of structural system synthesis is used, both to demonstrate the dynamics of that engineering process and to discuss the OOP application of design objects.
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      Intelligent Objects for Synthesis of Structural Systems

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    http://yetl.yabesh.ir/yetl1/handle/yetl/42725
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    contributor authorDionysis R. Rigopoulos
    contributor authorIrving J. Oppenheim
    date accessioned2017-05-08T21:12:24Z
    date available2017-05-08T21:12:24Z
    date copyrightJuly 1992
    date issued1992
    identifier other%28asce%290887-3801%281992%296%3A3%28266%29.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/42725
    description abstractA building designer must synthesize a stuctural system with many interacting functionalities. The process is one of incremental, evolutionary design with noteworthy dynamics (concurrency) of interactions among different functionalities as the engineer develops the design. There exists no formal representation to describe the evolving object, but it is proposed that a suitable computer representation can be developed. The representation introduces data structures as locally intelligent objects describing substructures at different levels of abstraction. Those computational objects are developed as subclasses within an object‐oriented programming (OOP) environment, providing subsequent developers a template for their creation and use. The utility of such design objects requires an extension of conventional type checking, termed selective acceptance, and an extension of conventional message passing, termed delegation. Those constructs have been implemented and are described. An example of structural system synthesis is used, both to demonstrate the dynamics of that engineering process and to discuss the OOP application of design objects.
    publisherAmerican Society of Civil Engineers
    titleIntelligent Objects for Synthesis of Structural Systems
    typeJournal Paper
    journal volume6
    journal issue3
    journal titleJournal of Computing in Civil Engineering
    identifier doi10.1061/(ASCE)0887-3801(1992)6:3(266)
    treeJournal of Computing in Civil Engineering:;1992:;Volume ( 006 ):;issue: 003
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
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