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    A New C++ Programming Strategy for Three-Dimensional Sphere Discontinuous Deformation Analysis

    Source: International Journal of Geomechanics:;2020:;Volume ( 020 ):;issue: 010
    Author:
    Gang-Hai Huang
    ,
    Yuan-Zhen Xu
    ,
    Xiao-Feng Chen
    ,
    Ming Xia
    ,
    Shu Zhang
    ,
    Xiong-Wei Yi
    DOI: 10.1061/(ASCE)GM.1943-5622.0001811
    Publisher: ASCE
    Abstract: A new C++ programming strategy with high modularization and good portability, and a novel data storage format for simultaneous equations with little computer memory consumption, no sorting operation, and simple addressing algorithm are proposed for the three-dimensional sphere discontinuous deformation analysis (3D SDDA) to overcome the shortcomings of existing computation programs. An object-oriented data structure for the 3D SDDA computing code that is highly modular and easily transplanted is designed. Then, to demonstrate the portability of the 3D SDDA computing code, two computation architectures are respectively constructed to form two independent computation programs for 3D SDDA. Finally, several benchmark tests are conducted to verify the correctness of the 3D SDDA model in the new computation program, and a 170,725-sphere landslide example is simulated on a desktop computer to demonstrate the capability of the new computation program in large-scale engineering applications. Comparison between the new and existing computation programs regarding computer memory and time consumed demonstrates the great advantages brought about by the new computation program.
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      A New C++ Programming Strategy for Three-Dimensional Sphere Discontinuous Deformation Analysis

    URI
    http://yetl.yabesh.ir/yetl1/handle/yetl/4268800
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    • International Journal of Geomechanics

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    contributor authorGang-Hai Huang
    contributor authorYuan-Zhen Xu
    contributor authorXiao-Feng Chen
    contributor authorMing Xia
    contributor authorShu Zhang
    contributor authorXiong-Wei Yi
    date accessioned2022-01-30T21:45:58Z
    date available2022-01-30T21:45:58Z
    date issued10/1/2020 12:00:00 AM
    identifier other%28ASCE%29GM.1943-5622.0001811.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4268800
    description abstractA new C++ programming strategy with high modularization and good portability, and a novel data storage format for simultaneous equations with little computer memory consumption, no sorting operation, and simple addressing algorithm are proposed for the three-dimensional sphere discontinuous deformation analysis (3D SDDA) to overcome the shortcomings of existing computation programs. An object-oriented data structure for the 3D SDDA computing code that is highly modular and easily transplanted is designed. Then, to demonstrate the portability of the 3D SDDA computing code, two computation architectures are respectively constructed to form two independent computation programs for 3D SDDA. Finally, several benchmark tests are conducted to verify the correctness of the 3D SDDA model in the new computation program, and a 170,725-sphere landslide example is simulated on a desktop computer to demonstrate the capability of the new computation program in large-scale engineering applications. Comparison between the new and existing computation programs regarding computer memory and time consumed demonstrates the great advantages brought about by the new computation program.
    publisherASCE
    titleA New C++ Programming Strategy for Three-Dimensional Sphere Discontinuous Deformation Analysis
    typeJournal Paper
    journal volume20
    journal issue10
    journal titleInternational Journal of Geomechanics
    identifier doi10.1061/(ASCE)GM.1943-5622.0001811
    page13
    treeInternational Journal of Geomechanics:;2020:;Volume ( 020 ):;issue: 010
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
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