3D Photogrammetry Point Cloud Segmentation Using a Model Ensembling FrameworkSource: Journal of Computing in Civil Engineering:;2020:;Volume ( 034 ):;issue: 006Author:Meida Chen
,
Andrew Feng
,
Kyle McCullough
,
Pratusha Bhuvana Prasad
,
Ryan McAlinden
,
Lucio Soibelman
DOI: 10.1061/(ASCE)CP.1943-5487.0000929Publisher: ASCE
Abstract: The US Army is paying increased attention to the development of rapid three-dimensional (3D) reconstruction using photogrammetry and unmanned aerial vehicle (UAV) technologies for creating virtual environments and simulations in areas of interest. The ability of the intelligence community, mission commanders, and front-line soldiers to understand their deployed physical environment in advance is critical in the planning and rehearsal phases of any military operation. In order to achieve various simulation capabilities such as destruction operations, route planning, and explosive-standoff distances computation among others, reconstructed 3D data needs to be properly attributed. In this paper, we introduce a model ensembling framework for segmenting a 3D photogrammetry point cloud into top-level terrain elements (i.e., ground, human-made objects, and vegetation). Preprocessing and postprocessing methods were designed to overcome the data segmentation challenges posed by photogrammetric data-quality issues. A large UAV-based photogrammetric database was created for validation purposes. The designed model ensembling framework was compared with existing point cloud segmentation algorithms, and it outperformed other algorithms and achieved the best F1-score. Because the ultimate goal of segmenting a photogrammetric-generated point cloud is to create realistic virtual environments for simulation. Qualitative results for creating virtual environments using the segmented data are also discussed in this paper.
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contributor author | Meida Chen | |
contributor author | Andrew Feng | |
contributor author | Kyle McCullough | |
contributor author | Pratusha Bhuvana Prasad | |
contributor author | Ryan McAlinden | |
contributor author | Lucio Soibelman | |
date accessioned | 2022-01-30T21:32:41Z | |
date available | 2022-01-30T21:32:41Z | |
date issued | 11/1/2020 12:00:00 AM | |
identifier other | %28ASCE%29CP.1943-5487.0000929.pdf | |
identifier uri | http://yetl.yabesh.ir/yetl1/handle/yetl/4268396 | |
description abstract | The US Army is paying increased attention to the development of rapid three-dimensional (3D) reconstruction using photogrammetry and unmanned aerial vehicle (UAV) technologies for creating virtual environments and simulations in areas of interest. The ability of the intelligence community, mission commanders, and front-line soldiers to understand their deployed physical environment in advance is critical in the planning and rehearsal phases of any military operation. In order to achieve various simulation capabilities such as destruction operations, route planning, and explosive-standoff distances computation among others, reconstructed 3D data needs to be properly attributed. In this paper, we introduce a model ensembling framework for segmenting a 3D photogrammetry point cloud into top-level terrain elements (i.e., ground, human-made objects, and vegetation). Preprocessing and postprocessing methods were designed to overcome the data segmentation challenges posed by photogrammetric data-quality issues. A large UAV-based photogrammetric database was created for validation purposes. The designed model ensembling framework was compared with existing point cloud segmentation algorithms, and it outperformed other algorithms and achieved the best F1-score. Because the ultimate goal of segmenting a photogrammetric-generated point cloud is to create realistic virtual environments for simulation. Qualitative results for creating virtual environments using the segmented data are also discussed in this paper. | |
publisher | ASCE | |
title | 3D Photogrammetry Point Cloud Segmentation Using a Model Ensembling Framework | |
type | Journal Paper | |
journal volume | 34 | |
journal issue | 6 | |
journal title | Journal of Computing in Civil Engineering | |
identifier doi | 10.1061/(ASCE)CP.1943-5487.0000929 | |
page | 20 | |
tree | Journal of Computing in Civil Engineering:;2020:;Volume ( 034 ):;issue: 006 | |
contenttype | Fulltext |