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    Developing Efficient Mechanisms for BIM-to-AR/VR Data Transfer

    Source: Journal of Computing in Civil Engineering:;2020:;Volume ( 034 ):;issue: 005
    Author:
    Keyu Chen
    ,
    Weiwei Chen
    ,
    Jack C. P. Cheng
    ,
    Qian Wang
    DOI: 10.1061/(ASCE)CP.1943-5487.0000914
    Publisher: ASCE
    Abstract: Augmented reality/virtual reality (AR/VR) has been increasingly adopted to enhance the visualization of building information modeling (BIM) models. However, there is a lack of mechanisms for efficient data transfer from BIM to AR/VR. On the one hand, most semantic information is lost while importing models from BIM into AR/VR engines. On the other hand, huge and complex models can increase the time for model transfer, increase the computation workload while rendering, and reduce fluency when using AR/VR applications. Therefore, this paper aims to develop efficient mechanisms for BIM-to-AR/VR data transfer to better utilize the information of BIM. In this paper, an ontology-based approach is proposed to transfer semantic information of BIM. Building components in geometric models are classified according to their features and simplified with different polygon reduction methods. As shown in the experimental validation, the proposed mechanisms have the capability to efficiently transfer semantic information of BIM to AR/VR, greatly reduce the number of triangles for geometric models while maximizing the consistency of the overall shape, and improve the frame rate in corresponding AR/VR applications.
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      Developing Efficient Mechanisms for BIM-to-AR/VR Data Transfer

    URI
    http://yetl.yabesh.ir/yetl1/handle/yetl/4268379
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    contributor authorKeyu Chen
    contributor authorWeiwei Chen
    contributor authorJack C. P. Cheng
    contributor authorQian Wang
    date accessioned2022-01-30T21:32:13Z
    date available2022-01-30T21:32:13Z
    date issued9/1/2020 12:00:00 AM
    identifier other%28ASCE%29CP.1943-5487.0000914.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4268379
    description abstractAugmented reality/virtual reality (AR/VR) has been increasingly adopted to enhance the visualization of building information modeling (BIM) models. However, there is a lack of mechanisms for efficient data transfer from BIM to AR/VR. On the one hand, most semantic information is lost while importing models from BIM into AR/VR engines. On the other hand, huge and complex models can increase the time for model transfer, increase the computation workload while rendering, and reduce fluency when using AR/VR applications. Therefore, this paper aims to develop efficient mechanisms for BIM-to-AR/VR data transfer to better utilize the information of BIM. In this paper, an ontology-based approach is proposed to transfer semantic information of BIM. Building components in geometric models are classified according to their features and simplified with different polygon reduction methods. As shown in the experimental validation, the proposed mechanisms have the capability to efficiently transfer semantic information of BIM to AR/VR, greatly reduce the number of triangles for geometric models while maximizing the consistency of the overall shape, and improve the frame rate in corresponding AR/VR applications.
    publisherASCE
    titleDeveloping Efficient Mechanisms for BIM-to-AR/VR Data Transfer
    typeJournal Paper
    journal volume34
    journal issue5
    journal titleJournal of Computing in Civil Engineering
    identifier doi10.1061/(ASCE)CP.1943-5487.0000914
    page16
    treeJournal of Computing in Civil Engineering:;2020:;Volume ( 034 ):;issue: 005
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian