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    Real-Time Interaction and Cost Estimating within Immersive Virtual Environments

    Source: Journal of Construction Engineering and Management:;2020:;Volume ( 146 ):;issue: 002
    Author:
    Vahid Balali
    ,
    Ajay Zalavadia
    ,
    Arsalan Heydarian
    DOI: 10.1061/(ASCE)CO.1943-7862.0001752
    Publisher: ASCE
    Abstract: The architecture, engineering, and construction industry has increased the adoption of virtual reality (VR) tools and applications in recent years. VR is an extremely versatile tool for creating an environment through data entry. This paper addresses design-change issues during the preliminary design phase and leverages end-user satisfaction through the use of collaborative functions in a VR environment for material cost estimation. In this regard, the research proposes a VR-based framework for interior finish material selection, incorporating both visual aesthetics and associated cost impacts. A systematic approach for converting building information models into interactive VR models is presented. The output of this system is validated in a case study where through an interactive and immersive environment, stakeholders can interact with the three-dimensional model and visually receive an updated cost estimate in real time. The proposed approach can effectively assist different stakeholders in selecting their desired interior finish materials and change orders. The basis of the developed model benefits and practical applications such as end-user design involvement, end-user satisfaction, and reduction of design changes are further discussed throughout the paper.
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      Real-Time Interaction and Cost Estimating within Immersive Virtual Environments

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    http://yetl.yabesh.ir/yetl1/handle/yetl/4265125
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    contributor authorVahid Balali
    contributor authorAjay Zalavadia
    contributor authorArsalan Heydarian
    date accessioned2022-01-30T19:21:00Z
    date available2022-01-30T19:21:00Z
    date issued2020
    identifier other%28ASCE%29CO.1943-7862.0001752.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4265125
    description abstractThe architecture, engineering, and construction industry has increased the adoption of virtual reality (VR) tools and applications in recent years. VR is an extremely versatile tool for creating an environment through data entry. This paper addresses design-change issues during the preliminary design phase and leverages end-user satisfaction through the use of collaborative functions in a VR environment for material cost estimation. In this regard, the research proposes a VR-based framework for interior finish material selection, incorporating both visual aesthetics and associated cost impacts. A systematic approach for converting building information models into interactive VR models is presented. The output of this system is validated in a case study where through an interactive and immersive environment, stakeholders can interact with the three-dimensional model and visually receive an updated cost estimate in real time. The proposed approach can effectively assist different stakeholders in selecting their desired interior finish materials and change orders. The basis of the developed model benefits and practical applications such as end-user design involvement, end-user satisfaction, and reduction of design changes are further discussed throughout the paper.
    publisherASCE
    titleReal-Time Interaction and Cost Estimating within Immersive Virtual Environments
    typeJournal Paper
    journal volume146
    journal issue2
    journal titleJournal of Construction Engineering and Management
    identifier doi10.1061/(ASCE)CO.1943-7862.0001752
    page04019098
    treeJournal of Construction Engineering and Management:;2020:;Volume ( 146 ):;issue: 002
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian