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    Shape Grammar Approach to 3D Modeling of Indoor Environments Using Point Clouds

    Source: Journal of Computing in Civil Engineering:;2019:;Volume ( 033 ):;issue: 001
    Author:
    H. Tran; K. Khoshelham; A. Kealy; L. Díaz-Vilariño
    DOI: 10.1061/(ASCE)CP.1943-5487.0000800
    Publisher: American Society of Civil Engineers
    Abstract: As-is three-dimensional (3D) models of indoor environments are of paramount importance for a variety of applications such as navigation assistance and emergency response. Whereas manual reconstruction of 3D indoor models is a time-consuming task, methods for automatic or semiautomatic reconstruction can achieve a significant reduction of the time and labor required for indoor modeling. This paper proposes a new shape grammar approach for efficient generation of 3D models of indoor environments from point clouds. The shape grammar derives 3D models of complex environments by using a simple primitive and iterative application of grammar rules governed by a production procedure. The method can reconstruct both building elements and navigable spaces along with their topological relations. It produces 3D parametric models with high geometric accuracy and rich semantic content compliant with building information modeling (BIM) standards. Experiments on synthetic and real data sets show the ability of the method to generate highly accurate indoor models with computation times ranging from seconds to a few minutes. The usefulness of the output models in supporting indoor path planning at varying granularities is also demonstrated.
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      Shape Grammar Approach to 3D Modeling of Indoor Environments Using Point Clouds

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    contributor authorH. Tran; K. Khoshelham; A. Kealy; L. Díaz-Vilariño
    date accessioned2019-03-10T12:02:19Z
    date available2019-03-10T12:02:19Z
    date issued2019
    identifier other%28ASCE%29CP.1943-5487.0000800.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4254716
    description abstractAs-is three-dimensional (3D) models of indoor environments are of paramount importance for a variety of applications such as navigation assistance and emergency response. Whereas manual reconstruction of 3D indoor models is a time-consuming task, methods for automatic or semiautomatic reconstruction can achieve a significant reduction of the time and labor required for indoor modeling. This paper proposes a new shape grammar approach for efficient generation of 3D models of indoor environments from point clouds. The shape grammar derives 3D models of complex environments by using a simple primitive and iterative application of grammar rules governed by a production procedure. The method can reconstruct both building elements and navigable spaces along with their topological relations. It produces 3D parametric models with high geometric accuracy and rich semantic content compliant with building information modeling (BIM) standards. Experiments on synthetic and real data sets show the ability of the method to generate highly accurate indoor models with computation times ranging from seconds to a few minutes. The usefulness of the output models in supporting indoor path planning at varying granularities is also demonstrated.
    publisherAmerican Society of Civil Engineers
    titleShape Grammar Approach to 3D Modeling of Indoor Environments Using Point Clouds
    typeJournal Paper
    journal volume33
    journal issue1
    journal titleJournal of Computing in Civil Engineering
    identifier doi10.1061/(ASCE)CP.1943-5487.0000800
    page04018055
    treeJournal of Computing in Civil Engineering:;2019:;Volume ( 033 ):;issue: 001
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian