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    The Generation and Evolution of Mushroom-like Vortices

    Source: Journal of Physical Oceanography:;1991:;Volume( 021 ):;issue: 004::page 489
    Author:
    Mied, Richard P.
    ,
    Lindemann, Gloria J.
    ,
    McWilliams, James C.
    DOI: 10.1175/1520-0485(1991)021<0489:TGAEOM>2.0.CO;2
    Publisher: American Meteorological Society
    Abstract: Numerical simulations have been performed to understand the generation and evolution of mushroom-like patterns observed in remote sensing images of the ocean surface. A two-layer, shallow-water model is employed using a periodic channel on an f-plane. The model is initialized with a unidirectional upper-Ocean momentum patch; the lower layer is at rest, and there is no initial interface displacement. A tracer is used to simulate the presence of passive ocean surface fields advected by the flow. The model thus simulates a nonlinear geostrophic adjustment process at finite Rossby number with a strong radiated wave field and rapid tracer advection. Several types of tracer configuration result, depending upon the size of the Rossby number and the ratio of the patch size to the internal deformation radius. The values of these parameters determine the degree of symmetry of the mushroom pattern, or whether a mushroom tracer distribution even results from the initial flow field. The numerical model is always operated with the ratio of upper layer to lower layer heights small, and analytical calculations using the reduced-gravity, shallow-water equations are used to interpret the numerical results.
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      The Generation and Evolution of Mushroom-like Vortices

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    http://yetl.yabesh.ir/yetl1/handle/yetl/4164797
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    contributor authorMied, Richard P.
    contributor authorLindemann, Gloria J.
    contributor authorMcWilliams, James C.
    date accessioned2017-06-09T14:49:57Z
    date available2017-06-09T14:49:57Z
    date copyright1991/04/01
    date issued1991
    identifier issn0022-3670
    identifier otherams-27757.pdf
    identifier urihttp://onlinelibrary.yabesh.ir/handle/yetl/4164797
    description abstractNumerical simulations have been performed to understand the generation and evolution of mushroom-like patterns observed in remote sensing images of the ocean surface. A two-layer, shallow-water model is employed using a periodic channel on an f-plane. The model is initialized with a unidirectional upper-Ocean momentum patch; the lower layer is at rest, and there is no initial interface displacement. A tracer is used to simulate the presence of passive ocean surface fields advected by the flow. The model thus simulates a nonlinear geostrophic adjustment process at finite Rossby number with a strong radiated wave field and rapid tracer advection. Several types of tracer configuration result, depending upon the size of the Rossby number and the ratio of the patch size to the internal deformation radius. The values of these parameters determine the degree of symmetry of the mushroom pattern, or whether a mushroom tracer distribution even results from the initial flow field. The numerical model is always operated with the ratio of upper layer to lower layer heights small, and analytical calculations using the reduced-gravity, shallow-water equations are used to interpret the numerical results.
    publisherAmerican Meteorological Society
    titleThe Generation and Evolution of Mushroom-like Vortices
    typeJournal Paper
    journal volume21
    journal issue4
    journal titleJournal of Physical Oceanography
    identifier doi10.1175/1520-0485(1991)021<0489:TGAEOM>2.0.CO;2
    journal fristpage489
    journal lastpage510
    treeJournal of Physical Oceanography:;1991:;Volume( 021 ):;issue: 004
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian