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contributor authorAnkur Jain
contributor authorSumit Gupta
contributor authorVikas Yadav
contributor authorAnkush Mittal
date accessioned2017-05-09T00:19:11Z
date available2017-05-09T00:19:11Z
date copyrightDecember, 2006
date issued2006
identifier issn1530-9827
identifier otherJCISB6-25970#381_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/133309
description abstractRecently, 3D model construction from 2D images using an uncalibrated camera has attracted significant attention in the research community. Most of the algorithms for 3D model construction suffer from problems such as inefficiency, irregular construction, and necessity of camera calibration. In this paper, a novel algorithm is presented that uses the silhouette images obtained from the object to construct the 3D model. To carry out the 3D modeling, multiple views of the object are taken from different angles. Then using a silhouette based technique, new silhouettes are constructed and feature points are derived from them. These feature points are then used to construct the triangular meshes, which in turn construct the whole surface of the 3D model. The noise in the silhouette images is dealt with a probabilistic framework. In addition, a faster technique is presented to reduce the time and space complexity of this algorithm making it feasible for most commercial applications. The algorithm has been successfully tested on several objects. The experimental results and comparison with a voxelization technique over several sequences shows the superiority and the effectiveness of our technique.
publisherThe American Society of Mechanical Engineers (ASME)
titleProbabilistic Approach to Modeling of 3D Objects using Silhouettes
typeJournal Paper
journal volume6
journal issue4
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.2364206
journal fristpage381
journal lastpage389
identifier eissn1530-9827
keywordsConstruction
keywordsAlgorithms
keywordsProbability
keywordsThree-dimensional models
keywordsThree-dimensional modeling AND Noise (Sound)
treeJournal of Computing and Information Science in Engineering:;2006:;volume( 006 ):;issue: 004
contenttypeFulltext


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